Tribes: Ascend/Sentinel: Difference between revisions
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Te-krogoth (talk | contribs) (Added armor info) |
Te-krogoth (talk | contribs) m (Cost) |
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|energy = 90 | |energy = 90 | ||
|energyupgrade = 100 | |energyupgrade = 100 | ||
|energyregen = | |energyregen = 13/s | ||
|speed = 10 m/s | |speed = 10 m/s | ||
|speedupgrade = 11 m/s | |speedupgrade = 11 m/s | ||
|mass = 100 kg | |||
|tribesgold = 80 | |||
|xp = 3,600 | |||
|mastery = 3,750 XP | |||
|primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | |primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} | ||
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| {{:Tribes: Ascend/Sentinel series}} | | {{:Tribes: Ascend/Sentinel series}} | ||
|} | |} | ||
== Armor Upgrades == | == Armor Upgrades == | ||
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|[[Image:TA_Skin_Sentinel_Specter.png|x200px]] | |[[Image:TA_Skin_Sentinel_Specter.png|x200px]] | ||
|- | |- | ||
| | |487 Gold | ||
|} | |} | ||
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''"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."'' | ''"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."'' | ||
{| | |||
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| {{:Tribes: Ascend/Armor series}} | |||
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[[Category:Tribes: Ascend]] | |||
[[Category:Tribes: Ascend/Classes]] |
Latest revision as of 21:48, 23 February 2014
"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."
Loadouts
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Armor Upgrades
Sentinel MK I
- -25% Regeneration delay
- +10% Run speed
- +25% Health Regeneration rate
- +100 Health
- +10 Energy
Skins
Specter |
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487 Gold |
Specter
"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."
|