Tribes: Ascend/Light Assault Rifle: Difference between revisions

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m (Cost)
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|title              = Light Assault Rifle
|title              = Light Assault Rifle
|image              = [[Image:TA_Wep_LAssaultRifle.png|290px]]
|image              = [[Image:TA_Wep_LAssaultRifle.png|290px]]
|loadout            = [[Tribes:_Ascend/Pathfinder|Pathfinder]]
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]
|slot              = Secondary
|slot              = Automatic
|type              = Bullet / 3 Round Burst
|type              = Bullet / 3 Round Burst
|firerate          =  1 per 0.10 seconds
|firerate          =  1 per 0.072 seconds
|reloadtime        = 1.8 seconds
|reloadtime        = 1.8 seconds
|reloadupgrade      = 1.53 seconds
|reloadupgrade      =  
|autoreloadtime    = 2.86 seconds
|autoreloadtime    = 2.86 seconds
|autoreloadupgrade  = 2.43 seconds
|autoreloadupgrade  =  
|warmuptime        =
|warmuptime        =
|lockontime        =
|lockontime        =
Line 16: Line 16:
|projectilespeed    = 420 m/s
|projectilespeed    = 420 m/s
|projectilelivetime = 1 second
|projectilelivetime = 1 second
|projectilehitbox  = 1 meter
|projectilehitbox  = 0.5 meters
|falloffrange      =
|falloffrange      =
|splashradius      =  
|splashradius      =  
|clipsize          = 21
|clipsize          = 24
|clipsizeupgrade    = 24
|clipsizeupgrade    =  
|ammo              = 147
|ammo              = 192
|ammoupgrade        = 189/231
|ammoupgrade        =  
|upgrade1          = +42 ammo
|upgrade1          =  
|upgrade2          = +3 clip size
|upgrade2          =  
|upgrade3          = +42 ammo
|upgrade3          =  
|upgrade4          = -15% reload time
|upgrade4          =  
|gold              = 100
|gold              = Free
|xp                = 22,000
|xp                = Free
|mastery            = 3,750
|mastery            = Unlocked
}}
}}


''"The LAR fires a three-round burst, and the Scope allows it to engage targets at great distance."''
''"The LAR fires a three-round burst of medium weight ammunition. The projectiles only inherit 50% of the users velocity but they pack a harder punch at close range."''




The '''Light Assault Rifle''' is one of the four assault rifle variations in [[Tribes: Ascend]], and is an unlockable secondary weapon for the [[Tribes:_Ascend/Pathfinder|Pathfinder]].
The '''Light Assault Rifle''' is one of the two assault rifle variations in [[Tribes: Ascend]], and is an unlockable secondary weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]].


== Damage Table ==
== Damage Table ==
Below are the damage values for the Light Assault Rifle.
Below are the damage values for the Light Assault Rifle.
<!--  
<!--  
0.8x multiplier for generators
    m_fMinDamagePct=0.80
0.65x multiplier for shrikes
    m_fDamageMultiplierAgainstArmor=0.50
    m_fDamageMultiplierAgainstGenerators=1.0
    m_fDamageMultiplierAgainstShrike=0.50
    m_fDamageMultiplierAgainstBeowulf=0.50
    m_fDamageMultiplierAgainstGravCycle=0.50
    m_fDamageMultiplierAgainstBaseTurrets=1.0
    m_fDamageMultiplierAgainstBaseSensors=1.0
-->
-->
{| class="wikitable"
{| class="wikitable"
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! !! Base Damage
! !! Base Damage
|-
|-
|Base Damage || style="text-align:center;"| 80
|Base Damage || style="text-align:center;"| 75
|-
|-
|Beowulf || style="text-align:center;"| 0
|Beowulf || style="text-align:center;"| 38
|-
|-
|Deployables || style="text-align:center;"| 80
|Deployables || style="text-align:center;"| 75
|-
|-
|Generator || style="text-align:center;"| 64
|Generator || style="text-align:center;"| 75
|-
|-
|Grav Cycle || style="text-align:center;"| 0
|Grav Cycle || style="text-align:center;"| 38
|-
|-
|Player || style="text-align:center;"| 80
|Player || style="text-align:center;"| 75
|-
|-
|Sensor || style="text-align:center;"| 0
|Sensor || style="text-align:center;"| 75
|-
|-
|Shrike || style="text-align:center;"| 52
|Shrike || style="text-align:center;"| 38
|-
|-
|Turret || style="text-align:center;"| 0
|Turret || style="text-align:center;"| 75
|-
|-
|Falloff Damage || style="text-align:center;"| 60 - 80
|Falloff Damage || style="text-align:center;"| 60 - 75
|-
|-
|}
|}


== Inheritence ==
== Inheritance ==
The Light Assault Rifle does not inherit the player's velocity.
The Light Assault Rifle does not inherit the player's velocity, despite the description saying that it has 50% inheritance.


== See Also ==
== See Also ==
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]]
{{:Tribes: Ascend/Pathfinder series}}
{{:Template:Tribes: Ascend/Light Armor Series}}


[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend/Weapons]]
[[Category:Tribes: Ascend/Weapons]]
[[Category:Tribes: Ascend/Secondary Weapons]]
[[Category:Tribes: Ascend/Secondary Weapons]]

Revision as of 01:08, 20 December 2015

Light Assault Rifle

Loadout/Class Light Armor
Slot Automatic
Type Bullet / 3 Round Burst
Statistics
Fire Rate 1 per 0.072 seconds
Manual Reload Time 1.8 seconds
Auto Reload Time 2.86 seconds
Projectile Speed 420 m/s
Projectile Live Time 1 second
Projectile Hitbox 0.5 meters
Magazine Size 24
Ammo 192
Upgrades
Cost
Gold Free
XP Free
Mastery Cost (XP) Unlocked


"The LAR fires a three-round burst of medium weight ammunition. The projectiles only inherit 50% of the users velocity but they pack a harder punch at close range."


The Light Assault Rifle is one of the two assault rifle variations in Tribes: Ascend, and is an unlockable secondary weapon for the Light Armor.

Damage Table

Below are the damage values for the Light Assault Rifle.

Base Damage
Base Damage 75
Beowulf 38
Deployables 75
Generator 75
Grav Cycle 38
Player 75
Sensor 75
Shrike 38
Turret 75
Falloff Damage 60 - 75

Inheritance

The Light Assault Rifle does not inherit the player's velocity, despite the description saying that it has 50% inheritance.

See Also

Auto Comparison