Tribes: Ascend/Light Assault Rifle
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Light Assault Rifle | |
---|---|
Loadout/Class | Light Armor |
Slot | Bullet |
Type | Bullet / 3 Round Burst |
Statistics | |
Fire Rate | 1 per 0.072 seconds |
Manual Reload Time | 1.8 seconds |
Auto Reload Time | 2.86 seconds |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 0.5 meters |
Magazine Size | 24 |
Ammo | 192 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"The LAR fires a three-round burst of medium weight ammunition. The projectiles only inherit 50% of the users velocity but they pack a harder punch at close range."
The Light Assault Rifle is one of the two assault rifle variations in Tribes: Ascend, and is an unlockable secondary weapon for the Light Armor.
Damage Table
Below are the damage values for the Light Assault Rifle.
Base Damage | |
---|---|
Base Damage | 75 |
Beowulf | 38 |
Deployables | 75 |
Generator | 75 |
Grav Cycle | 38 |
Player | 75 |
Sensor | 75 |
Shrike | 38 |
Turret | 75 |
Falloff Damage | 60 - 75 |
Inheritance
The Light Assault Rifle does not inherit the player's velocity, despite the description saying that it has 50% inheritance.
See Also
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