Tribes: Ascend/Light Blinksfusor

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Light Blinksfusor

Loadout/Class Light Armor
Slot Impact
Type Disc
Statistics
Manual Reload Time 1.25 seconds
Auto Reload Time 1.74 seconds
Projectile Speed 78.4 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.2 meters
Ammo 20
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"This Light Spinfusor variant inherits 100% of the user's velocity."


The Light Blinksfusor is one of the nineSpinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Light Armor. This Spinfusor's design was based on the Spinfusor from Tribes 2, and is only one of three weapons that have 100% inheritence on fired projectiles. This weapon was named after the player "Blinks" after he received 1,000 referrals, and probably the only way Hi-Rez would ever create a weapon with 100% inheritence, despite the community's demand.

Damage Table

Below are the damage values for the Light Blinksfusor.

Base Damage
Base Damage 600
Beowulf 750
Deployables 750
Generator 750
Grav Cycle 750
Player 750
Sensor 750
Shrike 750
Turret 750
Splash Damage 120 - 600

Inheritance

The Light Blinksfusor has a 100% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Light Blinksfusor has an impulse strength of 85,000 uu applied to players hit by its disc.

Trivia

Internally, the Light Blinksfusor is named the Light Spinfusor 100X. The weapon is named after the player Blinks, who had enough friends referred to have a weapon named after him.

Special Accolades

The following accolades can be earned with the Light Blinksfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special

See Also

Spinfusor Comparison