Tribes: Ascend/Throwing Knives: Difference between revisions

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(Created page for the Sticky Grenade.)
 
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{{WeaponInfoBox
{{WeaponInfoBox
|title              = Sticky Grenade
|title              = Throwing Knives
|image              = [[Image:TA_Item_StickyGren.png|290px]]
|image              = [[Image:TA_Wep_ThrowingKnives.png|290px]]
|loadout            = [[Tribes:_Ascend/Infiltrator|Infiltrator]]
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]
|slot              = Belt
|slot              = Bullet
|type              = Grenade
|type              = Thrown
|firerate          =  
|firerate          = 1 per 0.50 seconds
|reloadtime        = 0.15 seconds
|reloadtime        = 1.8 seconds
|reloadupgrade      =
|autoreloadtime    = 2.84 seconds
|autoreloadupgrade  =
|warmuptime        =
|warmuptime        =
|lockontime        =
|lockontime        =
|lockondistance    =
|lockondistance    =
|projectilespeed    = 24 m/s
|projectilespeed    = 360 m/s
|projectilelivetime =  
|projectilelivetime = 0.5 seconds
|projectilehitbox  = 0.5 meters
|falloffrange      =
|falloffrange      =
|splashradius      = 12 meters
|splashradius      =  
|clipsize          =  
|clipsize          = 6
|clipamount        =
|clipsizeupgrade    =  
|clipamountupgrade  =  
|ammo              = 48
|ammo              = 2
|ammoupgrade        =  
|ammoupgrade        = 3/4
|upgrade1          =  
|upgrade1          = +1 ammo
|upgrade2          =  
|upgrade2          = +10% radius
|upgrade3          =  
|upgrade3          = +20% damage versus armored
|upgrade4          =  
|upgrade4          = +1 ammo
|gold              = 160
|gold              = Free
|xp                = 12,000
|xp                = Free
|mastery            = Locked
|mastery            = 15,000
}}
}}


''"Sticky grenades deal a massive amount of damage to armored targets such as Base Turrets, Generators, and Vehicles. Not bad against humans either."''
''"The laser edged Throwing Knives are great for finishing off an enemy."''




The '''Sticky Grenade''' is the default belt item for the [[Tribes:_Ascend/Infiltrator|Infiltrator]], and will stick to any surface.
The '''Throwing Knives''' are an unlockable short range weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]].
 


== Damage Table ==
== Damage Table ==
Below are the damage values for the Sticky Grenade.
Below are the damage values for the Throwing Knives.
<!--
<!--  
2x multiplier for armored
m_fMinDamagePct=0.50
2.5x multiplier on gens
    m_fDamageMultiplierAgainstArmor=0.50
2.5x multiplier on shrikes
    m_fDamageMultiplierAgainstGenerators=1.0
    m_fDamageMultiplierAgainstShrike=0.50
    m_fDamageMultiplierAgainstBeowulf=0.50
    m_fDamageMultiplierAgainstGravCycle=0.50
    m_fDamageMultiplierAgainstBaseTurrets=1.0
    m_fDamageMultiplierAgainstBaseSensors=1.0
-->
-->
{| class="wikitable"
{| class="wikitable"
|-
|-
! !! Base Damage !! 20% vs Armored
! !! Base Damage
|-
|-
|Base Damage || style="text-align:center;"| 1,200 || style="text-align:center;"| 1,200
|Base Damage || style="text-align:center;"| 250
|-
|-
|Beowulf || style="text-align:center;"| 2,400 || style="text-align:center;"| 2,880
|Beowulf || style="text-align:center;"| 125
|-
|-
|Deployables || style="text-align:center;"| 1,200 || style="text-align:center;"| 1,200
|Deployables || style="text-align:center;"| 250
|-
|-
|Generator || style="text-align:center;"| 3,000 || style="text-align:center;"| 3,000
|Generator || style="text-align:center;"| 250
|-
|-
|Grav Cycle || style="text-align:center;"| 2,400 || style="text-align:center;"| 2,880
|Grav Cycle || style="text-align:center;"| 125
|-
|-
|Player || style="text-align:center;"| 1,200 || style="text-align:center;"| 1,200
|Player || style="text-align:center;"| 250
|-
|-
|Sensor || style="text-align:center;"| 2,400 || style="text-align:center;"| 2,880
|Sensor || style="text-align:center;"| 250
|-
|-
|Shrike || style="text-align:center;"| 3,000 || style="text-align:center;"| 3,600
|Shrike || style="text-align:center;"| 125
|-
|-
|Turret || style="text-align:center;"| 2,400 || style="text-align:center;"| 2,880
|Turret || style="text-align:center;"| 250
|-
|-
|Splash Damage || style="text-align:center;"| 600 - 1,200 || style="text-align:center;"| 720 - 1,440
|Splash Damage || style="text-align:center;"| 125 - 250
|-
|-
|}
|}


== Special Accolades ==
== Inheritance ==
The following accolades can be earned with the Sticky Grenade.
The Throwing Knives do not inherit the player's velocity.
{| class="wikitable"
 
|-
== Trivia ==
! [[Tribes:_Ascend/Accolades#Explosive_Spree|Explosive Spree]] !! [[Tribes:_Ascend/Accolades#Demolitions_expert|Demolitions Expert]] !! [[Tribes:_Ascend/Accolades#Hurt_locker|Hurt Locker]] !! [[Tribes:_Ascend/Accolades#Air_mail|Air Mail]] !! [[Tribes:_Ascend/Accolades#Sticky_kill|Sticky Kill]]
The Throwing Knives are actually thrown faster than some projectiles fired from a weapon.
|-
 
|[[Image:Explosive_spree.png]]
{{:Template:Tribes: Ascend/Light Armor Series}}
|[[Image:Demolitions_expert.png]]
 
|[[Image:Hurt_locker.png]]
[[Category:Tribes: Ascend]]
|[[Image:Air_mail.png]]
[[Category:Tribes: Ascend/Weapons]]
|[[Image:Sticky_kill.png]]
[[Category:Tribes: Ascend/Side Arm Weapons]]
|}

Latest revision as of 22:35, 30 September 2016

Throwing Knives

Loadout/Class Light Armor
Slot Bullet
Type Thrown
Statistics
Fire Rate 1 per 0.50 seconds
Manual Reload Time 1.8 seconds
Auto Reload Time 2.84 seconds
Projectile Speed 360 m/s
Projectile Live Time 0.5 seconds
Projectile Hitbox 0.5 meters
Magazine Size 6
Ammo 48
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"The laser edged Throwing Knives are great for finishing off an enemy."


The Throwing Knives are an unlockable short range weapon for the Light Armor.

Damage Table

Below are the damage values for the Throwing Knives.

Base Damage
Base Damage 250
Beowulf 125
Deployables 250
Generator 250
Grav Cycle 125
Player 250
Sensor 250
Shrike 125
Turret 250
Splash Damage 125 - 250

Inheritance

The Throwing Knives do not inherit the player's velocity.

Trivia

The Throwing Knives are actually thrown faster than some projectiles fired from a weapon.