Tribes: Ascend/Claymore Mine: Difference between revisions

From Tribes Wiki
Jump to navigation Jump to search
m (Cost)
(Updated for v1.1)
Line 2: Line 2:
|title              = Claymore Mine
|title              = Claymore Mine
|image              = [[Image:TA_Item_Claymore.png|290px]]
|image              = [[Image:TA_Item_Claymore.png|290px]]
|loadout            = [[Tribes:_Ascend/Sentinel|Sentinel]]
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]
|slot              = Belt
|slot              = Belt
|type              = Mine
|type              = Mine
Line 12: Line 12:
|projectilespeed    = 0.4 m/s
|projectilespeed    = 0.4 m/s
|projectilelivetime =  
|projectilelivetime =  
|projectilehitbox  = 0.84 meters
|projectilehitbox  = 0.4 meters
|falloffrange      =
|falloffrange      =
|splashradius      = 8 meters (8.8 meters)
|splashradius      = 5 meters
|clipsize          =  
|clipsize          =  
|ammo              = 1
|ammo              = 1
|ammoupgrade        = 2
|ammoupgrade        =  
|upgrade1          = +1 ammo
|upgrade1          =  
|upgrade2          = +10% radius
|upgrade2          =  
|upgrade3          = +20% damage versus armored
|upgrade3          =  
|upgrade4          =  
|upgrade4          =  
|gold              = Free
|gold              = 160
|xp                = Free
|xp                = 12,000
|mastery            = 3,750
|mastery            = Locked
}}
}}


Line 30: Line 30:




The '''Claymore Mine''' is the default belt item for the [[Tribes:_Ascend/Sentinel|Sentinel]]. The Claymore is a deployable mine with a trip laser that has an angle of 95 degrees.
The '''Claymore Mine''' is an unlockable belt item for the [[Tribes:_Ascend/Light Armor|Light Armor]]. The Claymore is a deployable mine with a trip laser that has an angle of 95 degrees.




Line 36: Line 36:
Below are the damage values for the Claymore Mine.
Below are the damage values for the Claymore Mine.
<!--
<!--
     m_fDamageMultiplierAgainstArmor=0.50
    m_fMinDamageRangePct=0.90
     m_fDamageMultiplierAgainstArmor=1.0
     m_fDamageMultiplierAgainstGenerators=1.0
     m_fDamageMultiplierAgainstGenerators=1.0
     m_fDamageMultiplierAgainstBeowulf=0.50
     m_fDamageMultiplierAgainstNonArmoredObjectives=1.0
     m_fDamageMultiplierAgainstGravCycle=0.50
    m_fDamageMultiplierAgainstShrike=2.0
     m_fDamageMultiplierAgainstBaseTurrets=2.50
     m_fDamageMultiplierAgainstBeowulf=2.0
     m_fDamageMultiplierAgainstBaseSensors=2.50
     m_fDamageMultiplierAgainstGravCycle=2.0
     m_fDamageMultiplierAgainstShrike=2.50
     m_fDamageMultiplierAgainstBaseTurrets=1.0
     m_fDamageMultiplierAgainstBaseSensors=1.0
-->
-->
{| class="wikitable"
{| class="wikitable"
|-
|-
! !! Base Damage !! 20% vs Armored
! !! Base Damage
|-
|-
|Base Damage || style="text-align:center;"| 700 || style="text-align:center;"| 700
|Base Damage || style="text-align:center;"| 300
|-
|-
|Beowulf || style="text-align:center;"| 350|| style="text-align:center;"| 437
|Beowulf || style="text-align:center;"| 600
|-
|-
|Deployables || style="text-align:center;"| 700 || style="text-align:center;"| 700
|Deployables || style="text-align:center;"| 300
|-
|-
|Generator || style="text-align:center;"| 700 || style="text-align:center;"| 700
|Generator || style="text-align:center;"| 300
|-
|-
|Grav Cycle || style="text-align:center;"| 350 || style="text-align:center;"| 437
|Grav Cycle || style="text-align:center;"| 600
|-
|-
|Player || style="text-align:center;"| 700 || style="text-align:center;"| 700
|Player || style="text-align:center;"| 300
|-
|-
|Sensor || style="text-align:center;"| 1,750 || style="text-align:center;"| 2,100
|Sensor || style="text-align:center;"| 300
|-
|-
|Shrike || style="text-align:center;"| 1,750 || style="text-align:center;"| 2,100
|Shrike || style="text-align:center;"| 600
|-
|-
|Turret || style="text-align:center;"| 1,750 || style="text-align:center;"| 2,100
|Turret || style="text-align:center;"| 300
|-
|-
|Splash Damage || style="text-align:center;"| 700 || style="text-align:center;"| 875
|Splash Damage || style="text-align:center;"| 270 - 300
|-
|-
|}
|}


== Inheritence ==
== Inheritance ==
The Claymore Mine has a 20% speed inheritence with a base speed of 0.4 m/s, and a maximum speed of 0.4 m/s, regardless of the inherited speed.
The Claymore Mine has a 20% speed inheritance with a base speed of 0.4 m/s, and a maximum speed of 0.4 m/s, regardless of the inherited speed.


== Kick Strength ==
== Kick Strength ==
The Claymore Mine has an impulse strength of 85,000 m/s applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.
The Claymore Mine has an impulse strength of 110,000 m/s applied to players hit by its blast.


== Special Accolades ==
== Special Accolades ==
Line 87: Line 89:
|[[Image:Air_mail.png]]
|[[Image:Air_mail.png]]
|}
|}
{{:Tribes: Ascend/Sentinel series}}
{{:Template:Tribes: Ascend/Light Armor Series}}


<!--
<!--

Revision as of 21:46, 21 December 2015

Claymore Mine

Loadout/Class Light Armor
Slot Belt
Type Mine
Statistics
Manual Reload Time 0 seconds
Build Up Time 0.7 seconds
Projectile Speed 0.4 m/s
Projectile Hitbox 0.4 meters
Splash Radius 5 meters
Ammo 1
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"Claymores are directional mines very effective at base defense."


The Claymore Mine is an unlockable belt item for the Light Armor. The Claymore is a deployable mine with a trip laser that has an angle of 95 degrees.


Damage Table

Below are the damage values for the Claymore Mine.

Base Damage
Base Damage 300
Beowulf 600
Deployables 300
Generator 300
Grav Cycle 600
Player 300
Sensor 300
Shrike 600
Turret 300
Splash Damage 270 - 300

Inheritance

The Claymore Mine has a 20% speed inheritance with a base speed of 0.4 m/s, and a maximum speed of 0.4 m/s, regardless of the inherited speed.

Kick Strength

The Claymore Mine has an impulse strength of 110,000 m/s applied to players hit by its blast.

Special Accolades

The following accolades can be earned with the Claymore Mine.

Explosive Spree Demolitions Expert Hurt Locker Air Mail