Tribes: Ascend/BXT1 Rifle: Difference between revisions

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|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]
|loadout            = [[Tribes:_Ascend/Light Armor|Light Armor]]
|slot              = Specialty
|slot              = Specialty
|type              = Charge up / Hitscan
|type              = Hitscan
|firerate          = 1 per 1.25 seconds
|firerate          = 1 per 1.25 seconds
|reloadtime        = 2 seconds
|reloadtime        = 2 seconds
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|projectilespeed    = Hitscan
|projectilespeed    = Hitscan
|projectilelivetime =  
|projectilelivetime =  
|falloffrange      = 240 meters
|falloffrange      = 40 meters
|splashradius      =  
|splashradius      =  
|clipsize          = 4
|clipsize          = 4
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The '''BXT1 Rifle''' is one of the two sniper rifle variations in [[Tribes: Ascend]], and is a default primary weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]]. The BXT1 Rifle requires the user to zoom in before firing the weapon. While zoomed in, the weapon charges up; the longer the weapon is charged, the more damage it does. It takes 4 seconds to fully charge the rifle, if the player is movinger over 100 sanics, charge time is reduced to 2 seconds. When this weapon is equipped, it locks an Energy pack in your pack slot.
The '''BXT1 Rifle''' is one of the two sniper rifle variations in [[Tribes: Ascend]], and is a default primary weapon for the [[Tribes:_Ascend/Light Armor|Light Armor]]. When this weapon is equipped, it locks an Energy pack in your pack slot.


== Damage Table ==
== Damage Table ==
Below are the damage values for a fully charged BXT1 Rifle. If the rifle is not zoomed in, it will deal 50 damage to the target.
Below are the damage values for the BXT1 Rifle.
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|Turret || style="text-align:center;"| 125
|Turret || style="text-align:center;"| 125
|-
|-
|Falloff Damage || style="text-align:center;"| 50 - 250
|Falloff Damage || style="text-align:center;"| 100 - 250
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Latest revision as of 01:33, 15 February 2016

BXT1 Rifle

Loadout/Class Light Armor
Slot Specialty
Type Hitscan
Statistics
Fire Rate 1 per 1.25 seconds
Manual Reload Time 2 seconds
Auto Reload Time 3.16 seconds
Build Up Time 4 seconds
Projectile Speed Hitscan
Fall Off Range 40 meters
Magazine Size 4
Ammo 24
Upgrades
Cost
Gold Free
XP Free
Mastery Cost (XP) Free


"The BXT1 Rifle fires an instantaneous supersonic rounds. The weapon itself generates the charge over 4 seconds and as little as 2 seconds if moving over 100. No energy is consumed in the process."


The BXT1 Rifle is one of the two sniper rifle variations in Tribes: Ascend, and is a default primary weapon for the Light Armor. When this weapon is equipped, it locks an Energy pack in your pack slot.

Damage Table

Below are the damage values for the BXT1 Rifle.

Base Damage
Base Damage 250
Beowulf 80
Deployables 250
Generator 125
Grav Cycle 125
Player 250
Sensor 125
Shrike 125
Turret 125
Falloff Damage 100 - 250

Inheritance

The BXT1 Rifle is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.

Trivia

  • Internally, the BXT1 Rifle is named the Sniper Rifle.
  • There is currently an aimbot out that can be used with this weapon because it is hitscan. Another hack uses this weapon to increase a targeted player's speed, ramming them into a wall, usually killing them.

Special Accolades

The following accolades can be earned with the BXT1 Rifle.

Sniping Spree Sharpshooter Marksman