Tribes: Ascend/Mine
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Mine | |
---|---|
Loadout/Class | Heavy Armor |
Slot | Belt |
Type | Explosive / Deployable |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 4 seconds |
Projectile Speed | 6 m/s |
Projectile Hitbox | 0.4 meters |
Splash Radius | 6 meters |
Ammo | 1 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"Mines explode when enemies travel over them, and give Heavy Armor added defensive capabilities. +100% vehicle damage."
The Mine is an unlockable belt item for the Heavy Armor. Mines are deployable explosives that explode when a player gets within range. Players can deploy up to 2 mines.
Damage Table
Below are the damage values for the Mine.
Base Damage | |
---|---|
Base Damage | 300 |
Beowulf | 600 |
Deployables | 600 |
Generator | 600 |
Grav Cycle | 600 |
Player | 600 |
Sensor | 600 |
Shrike | 600 |
Turret | 600 |
Splash Damage | 600 |
Inheritance
The Mine has a 20% speed inheritence on thrown projectiles. The base speed for the mine is 6 m/s, with a maximum speed of 6 m/s, regardless of the inherited speed.
Kick Strength
The Mine has an impulse strength of 85,000 uu applied to players hit by its explosion.
Special Accolades
The following accolades can be earned with the Mine.
Explosive Spree | Demolitions Expert | Hurt Locker |
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