Tribes: Ascend/Fusion Mortar

From Tribes Wiki
Jump to navigation Jump to search
Fusion Mortar

Loadout/Class Heavy Armor
Slot Timed
Type Mortar
Statistics
Manual Reload Time 2.75 seconds
Auto Reload Time 4.35 seconds
Projectile Speed 80 m/s
Projectile Live Time 20 seconds
Projectile Hitbox 0.4 meters
Splash Radius 13 meters
Ammo 20
Upgrades
Cost
Gold Free
XP Free
Mastery Cost (XP) Unlocked


"Perhaps the most destructive hand held weapon in the Wilderzone, the Fusion Mortar can turn almost any defense into instant rubble. +100% vehicle damage.."


The Fusion Mortar is one of the two mortar variations in Tribes: Ascend, and is an unlocked timed weapon for the Heavy Armor.

Damage Table

Below are the damage values for the Fusion Mortar.

Base Damage
Base Damage 1,300
Beowulf 3,000
Deployables 1,500
Generator 3,000
Grav Cycle 3,000
Player 1,500
Sensor 3,000
Shrike 3,000
Turret 3,000
Splash Damage 650 - 1,300

Inheritance

The Fusion Mortar has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 80 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 160 m/s.

Kick Strength

The Fusion Mortar has an impulse strength of 110,000 uu applied to players hit by its blast.

Trivia

  • Internally, the Fusion Mortar is named the Mortar Launcher.

Special Accolades

The following accolades can be earned with the Fusion Mortar.

Explosive Spree Demolitions Expert Hurt Locker Artillery Strike