Tribes: Ascend/Fusion Mortar
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Fusion Mortar | |
---|---|
Loadout/Class | Heavy Armor |
Slot | Timed |
Type | Mortar |
Statistics | |
Manual Reload Time | 2.75 seconds |
Auto Reload Time | 4.35 seconds |
Projectile Speed | 80 m/s |
Projectile Live Time | 20 seconds |
Projectile Hitbox | 0.4 meters |
Splash Radius | 13 meters |
Ammo | 20 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"Perhaps the most destructive hand held weapon in the Wilderzone, the Fusion Mortar can turn almost any defense into instant rubble. +100% vehicle damage.."
The Fusion Mortar is one of the two mortar variations in Tribes: Ascend, and is an unlocked timed weapon for the Heavy Armor.
Damage Table
Below are the damage values for the Fusion Mortar.
Base Damage | |
---|---|
Base Damage | 1,300 |
Beowulf | 3,000 |
Deployables | 1,500 |
Generator | 3,000 |
Grav Cycle | 3,000 |
Player | 1,500 |
Sensor | 3,000 |
Shrike | 3,000 |
Turret | 3,000 |
Splash Damage | 650 - 1,300 |
Inheritance
The Fusion Mortar has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 80 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 160 m/s.
Kick Strength
The Fusion Mortar has an impulse strength of 110,000 uu applied to players hit by its blast.
Trivia
- Internally, the Fusion Mortar is named the Mortar Launcher.
Special Accolades
The following accolades can be earned with the Fusion Mortar.
Explosive Spree | Demolitions Expert | Hurt Locker | Artillery Strike |
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