Tribes: Ascend/Heavy Twinfusor: Difference between revisions

From Tribes Wiki
Jump to navigation Jump to search
m (Fire rate)
(Updated for v1.1)
Line 2: Line 2:
|title              = Heavy Twinfusor
|title              = Heavy Twinfusor
|image              = [[Image:TA_Wep_HeavyTwinfusor.png|290px]]
|image              = [[Image:TA_Wep_HeavyTwinfusor.png|290px]]
|loadout            = [[Tribes:_Ascend/Juggernaut|Juggernaut]]
|loadout            = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]
|slot              = Secondary
|slot              = Impact
|type              = Disc
|type              = Disc
|firerate          = 1 per 0.35 seconds
|firerate          = 1 per 0.35 seconds
|reloadtime        = 1.90 seconds
|reloadtime        = 1.40 seconds
|autoreloadtime    = 1.95 seconds
|warmuptime        =
|warmuptime        =
|lockontime        =
|lockontime        =
|lockondistance    =
|lockondistance    =
|projectilespeed    = 78 m/s
|projectilespeed    = 78.4 m/s
|projectilelivetime = 6 seconds
|projectilelivetime = 6 seconds
|projectilehitbox  = 0.2 meters
|projectilehitbox  = 0.3 meters
|falloffrange      =
|falloffrange      =
|splashradius      = 7.2 meters
|splashradius      = 6.8 meters
|clipsize          = 2
|clipsize          = 2
|ammo              = 26
|ammo              = 60
|ammoupgrade        = 32/38
|ammoupgrade        =  
|upgrade1          = +6 ammo
|upgrade1          =  
|upgrade2          = +20% damage versus armored
|upgrade2          =  
|upgrade3          = +6 ammo
|upgrade3          =  
|gold              = 250
|gold              = 160
|xp                = 22,000
|xp                = 12,000
|mastery            = 3,750
|mastery            = Locked
}}
}}


''"Quickly finding popularity across the Wilderzone, the Twinfusor series fires two disks per reload. This heavy version has been modified for Juggernauts."''
''"The Twinfusor fires two disks rapidly, then reloads. A Twinfusor disk has a smaller damage area but hit harder on direct impact. Precision is key."''




The '''Heavy Twinfusor''' is one of the thirteen Spinfusor variations in [[Tribes: Ascend]], and is an unlockable primary weapon for the [[Tribes:_Ascend/Juggernaut|Juggernaut]]. The Twinfusor holds 2 discs per clip, allowing the player to fire two discs in quick succession. The weapon does not fire both discs at the same time or automatically fire them back to back, the player controls when the second disc is fired.
The '''Heavy Twinfusor''' is one of the nine Spinfusor variations in [[Tribes: Ascend]], and is an unlockable impact weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. The Heavy Twinfusor holds 2 discs per clip, allowing the player to fire two discs in quick succession. The weapon does not fire both discs at the same time or automatically fire them back to back, the player controls when the second disc is fired.


== Damage Table ==
== Damage Table ==
Below are the damage values for the Heavy Twinfusor.
Below are the damage values for the Heavy Twinfusor.
<!--
<!--
1.4x multiplier for direct hit
    m_fMinDamagePct=0.40
     m_fDamageMultiplierAgainstArmor=1.20
    m_fDirectHitMultiplier=1.50
     m_fDamageMultiplierAgainstGenerators=1.250
     m_fDamageMultiplierAgainstArmor=1.0
     m_fDamageMultiplierAgainstNonArmoredObjectives=1.0
     m_fDamageMultiplierAgainstGenerators=1.50
     m_fDamageMultiplierAgainstShrike=2.50
     m_fDamageMultiplierAgainstNonArmoredObjectives=1.50
     m_fDamageMultiplierAgainstBeowulf=1.20
     m_fDamageMultiplierAgainstShrike=1.0
     m_fDamageMultiplierAgainstGravCycle=1.20
     m_fDamageMultiplierAgainstBeowulf=1.0
     m_fDamageMultiplierAgainstBaseTurrets=1.20
     m_fDamageMultiplierAgainstGravCycle=1.0
     m_fDamageMultiplierAgainstBaseSensors=1.20
     m_fDamageMultiplierAgainstBaseTurrets=1.50
     m_fDamageMultiplierAgainstBaseSensors=1.50
-->
-->
{| class="wikitable"
{| class="wikitable"
|-
|-
! !! Base Damage !! 20% vs Armored
! !! Base Damage
|-
|-
|Base Damage || style="text-align:center;"| 440 || style="text-align:center;"| 440
|Base Damage || style="text-align:center;"| 350
|-
|-
|Beowulf || style="text-align:center;"| 739 || style="text-align:center;"| 886
|Beowulf || style="text-align:center;"| 525
|-
|-
|Deployables || style="text-align:center;"| 616 || style="text-align:center;"| 616
|Deployables || style="text-align:center;"| 525
|-
|-
|Generator || style="text-align:center;"| 770 || style="text-align:center;"| 770
|Generator || style="text-align:center;"| 787
|-
|-
|Grav Cycle || style="text-align:center;"| 739 || style="text-align:center;"| 886
|Grav Cycle || style="text-align:center;"| 525
|-
|-
|Player || style="text-align:center;"| 616 || style="text-align:center;"| 616
|Player || style="text-align:center;"| 525
|-
|-
|Sensor || style="text-align:center;"| 739 || style="text-align:center;"| 886
|Sensor || style="text-align:center;"| 787
|-
|-
|Shrike || style="text-align:center;"| 1,540 || style="text-align:center;"| 1,848
|Shrike || style="text-align:center;"| 525
|-
|-
|Turret || style="text-align:center;"| 739 || style="text-align:center;"| 886
|Turret || style="text-align:center;"| 787
|-
|-
|Splash Damage || style="text-align:center;"| 220 - 440 || style="text-align:center;"| 264 - 528
|Splash Damage || style="text-align:center;"| 140 - 350
|-
|-
|}
|}


== Inheritence ==
== Inheritance ==
The Heavy Twinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
The Heavy Twinfusor has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.


== Kick Strength ==
== Kick Strength ==
The Heavy Twinfusor has an impulse strength of 85,000 uu applied to players hit by its disc, and a multiplier of 0.5 for self-inflicted damage.
The Heavy Twinfusor has an impulse strength of 45,000 uu applied to players hit by its disc.


== Special Accolades ==
== Special Accolades ==
Line 90: Line 92:
== See Also ==
== See Also ==
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]]
[[Tribes:_Ascend/Spinfusor_Comparison|Spinfusor Comparison]]
{{Template:Tribes:_Ascend/Heavy_Armor_series}}


<!--
<!--
TrDevice_HeavyTwinfusor
TrDevice_HeavyTwinfusor
-->
-->

Revision as of 18:20, 30 December 2015

Heavy Twinfusor

Loadout/Class Heavy Armor
Slot Impact
Type Disc
Statistics
Fire Rate 1 per 0.35 seconds
Manual Reload Time 1.40 seconds
Auto Reload Time 1.95 seconds
Projectile Speed 78.4 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.3 meters
Splash Radius 6.8 meters
Magazine Size 2
Ammo 60
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"The Twinfusor fires two disks rapidly, then reloads. A Twinfusor disk has a smaller damage area but hit harder on direct impact. Precision is key."


The Heavy Twinfusor is one of the nine Spinfusor variations in Tribes: Ascend, and is an unlockable impact weapon for the Heavy Armor. The Heavy Twinfusor holds 2 discs per clip, allowing the player to fire two discs in quick succession. The weapon does not fire both discs at the same time or automatically fire them back to back, the player controls when the second disc is fired.

Damage Table

Below are the damage values for the Heavy Twinfusor.

Base Damage
Base Damage 350
Beowulf 525
Deployables 525
Generator 787
Grav Cycle 525
Player 525
Sensor 787
Shrike 525
Turret 787
Splash Damage 140 - 350

Inheritance

The Heavy Twinfusor has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Heavy Twinfusor has an impulse strength of 45,000 uu applied to players hit by its disc.

Special Accolades

The following accolades can be earned with the Heavy Twinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special

See Also

Spinfusor Comparison