Tribes: Ascend/Titan Launcher

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Titan Launcher

Loadout/Class Doombringer
Slot Secondary
Type Explosive
Manual Reload Time 1.70 seconds
Auto Reload Time 2.69 seconds
Projectile Speed 60 m/s
Projectile Live Time 1 seconds
Projectile Hitbox 0.7 meters
Splash Radius 9 meters
Ammo 11 (16/21)
Upgrade 1 +5 ammo
Upgrade 2 +15% damage versus armored
Upgrade 3 +5 ammo
Gold 120
XP 10,500
Mastery Cost (XP) 3,750

"The Titan is a dumb-fire rocket that travels in a straight line. It's designed with a very short fuse, to aid in mid-air suppression, and explodes on any surface contact."

The Titan Launcher is an unlockable secondary weapon for the Doombringer, and a variant of the Saber Launcher, without the lock-on requirement, and tracking. It's basically a normal rocket launcher.

Damage Table

Below are the damage values for the Saber Launcher.

Base Damage 15% vs Armored
Base Damage 650 650
Beowulf 974 1,120
Deployables 812 812
Generator 1,015 1,015
Grav Cycle 974 1,120
Player 812 812
Sensor 2,031 2,335
Shrike 2,031 2,335
Turret 2,031 2,335
Splash Damage 325 - 650 373 - 747


The Titan Launcher has a 20% speed inheritence on fired projectiles. The base speed for the projectile is 60 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Titan Launcher has an impulse strength of 85,000 m/s applied to players hit by its explosion, and a multiplier of 1.2 for self-inflicted damage.


  • Internally, the Titan Launcher is named the Saber Launcher MKD.

Special Accolades

The following accolades can be earned with the Titan Launcher.

Explosive Spree Demolitions Expert Hurt Locker Air Mail