Tribes: Ascend/Sawed Off Shotgun: Difference between revisions

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m (Reload times)
m (Fire rate)
Line 5: Line 5:
|slot              = Secondary
|slot              = Secondary
|type              = Bullet / Spread / Hitscan
|type              = Bullet / Spread / Hitscan
|firerate          =
|firerate          = 1 per 0.50 seconds
|reloadtime        = 1.60 seconds
|reloadtime        = 1.60 seconds
|reloadupgrade      = 1.28 seconds
|reloadupgrade      = 1.28 seconds

Revision as of 01:55, 25 January 2014

Sawed Off Shotgun

Loadout/Class Technician
Slot Secondary
Type Bullet / Spread / Hitscan
Statistics
Fire Rate 1 per 0.50 seconds
Manual Reload Time 1.60 seconds (1.28 seconds)
Auto Reload Time 2.53 seconds (2.02 seconds)
Projectile Speed Hitscan
Magazine Size 2
Ammo 62 (72/82)
Upgrades
Upgrade 1 +10 ammo
Upgrade 2 -20% reload time
Upgrade 3 +10 ammo
Cost
Gold 240
XP 21,000
Mastery Cost (XP) 7,500


"The Sawed-Off Shotgun deals incredible damage at close range."


The Sawed Off Shotgun is one of the six shotgun variations in Tribes: Ascend, and is an unlockable secondary weapon for the Technician. This variant of the shotgun is similar to the Pathfinder's shotgun, dealing the same amount of damage, but only holding 2 shells per clip, and carrying more ammo overall.

Damage Table

Below are the damage values for the Sawed Off Shotgun. The Sawed Off Shotgun fires 8 pellets.

Base Damage
Base Damage 80
Beowulf 0
Deployables 640 (80 x 8)
Generator 512 (64 x 8)
Grav Cycle 0
Player 640 (80 x 8)
Sensor 0
Shrike 416 (52 x 8)
Turret 0
Splash Damage 320 (40 x 8) - 576 (72 x 8)

Inheritence

The Sawed Off Shotgun is a hitscan weapon, meaning that as long as the crosshair is on the target, it will hit instantly.