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  • |loadout = [[Tribes:_Ascend/Infiltrator|Infiltrator]] ...ol''' is the default secondary weapon for the [[Tribes:_Ascend/Infiltrator|Infiltrator]]. ...
    2 KB (213 words) - 21:19, 23 February 2014
  • |loadout = [[Tribes:_Ascend/Infiltrator|Infiltrator]] ...''' is an unlockable secondary weapon for the [[Tribes:_Ascend/Infiltrator|Infiltrator]], and a variant of the [[Tribes: Ascend/SN7 Silenced Pistol|SN7 Silenced P ...
    2 KB (249 words) - 21:20, 23 February 2014
  • |loadout = [[Tribes:_Ascend/Infiltrator|Infiltrator]] ...o ''' is an unlockable primary weapon for the [[Tribes:_Ascend/Infiltrator|Infiltrator]], and a variant of the [[Tribes: Ascend/Rhino SMG|Rhino SMG]]. It does sli ...
    2 KB (260 words) - 21:18, 23 February 2014
  • |title = Infiltrator |icon = [[Image:Infiltrator.png|94px]] ...
    4 KB (524 words) - 21:32, 23 February 2014
  • |loadout = [[Tribes:_Ascend/Infiltrator|Infiltrator]] ''"The Stealth Spinfusor has been modified to fit an Infiltrator's low profile."'' ...
    4 KB (380 words) - 21:18, 23 February 2014
  • | name = Armor series * [[Tribes: Ascend/Infiltrator|Infiltrator]] ...
    2 KB (167 words) - 22:03, 13 December 2015
  • |loadout = [[Tribes:_Ascend/Infiltrator|Infiltrator]] ...icky XL''' is an unlockable belt item for the [[Tribes:_Ascend/Infiltrator|Infiltrator]], and a variant of the [[Tribes: Ascend/Sticky Grenades|Sticky Grenade]]. ...
    4 KB (412 words) - 21:25, 23 February 2014
  • |icon = [[Image:Infiltrator.png|94px]][[Image:Pathfinder.png|94px]][[Image:Sentinel.png|94px]] ! Infiltrator !! Sentinel !! Mercenary !! Assassin !! Specter !! Pathfinder !! Freerunner ...
    4 KB (636 words) - 03:21, 15 February 2016
  • | style="padding: 0.25em;" | [[Image:infiltrator.png|94px]] ====[[Tribes:_Ascend/Infiltrator|Infiltrator]]==== ...
    11 KB (1,487 words) - 02:27, 15 February 2016
  • ...ds in the corridors. There is no where for an [[Tribes: Ascend/Infiltrator|Infiltrator]] to hide except for in the corridors. {{:Tribes: Ascend/Maps series}} ...
    3 KB (494 words) - 20:39, 5 September 2013
  • ...ds in the corridors. There is no where for an [[Tribes: Ascend/Infiltrator|Infiltrator]] to hide except for in the corridors. {{:Tribes: Ascend/Maps series}} ...
    3 KB (584 words) - 20:35, 5 September 2013
  • ...nsists of corridors. There is no where for an [[Tribes: Ascend/Infiltrator|Infiltrator]] to hide except for in the corridors. {{:Tribes: Ascend/Maps series}} ...
    3 KB (570 words) - 20:29, 5 September 2013
  • ...mies to hang around. There is no where for an [[Tribes: Ascend/Infiltrator|Infiltrator]] to hide except for in the corridors. {{:Tribes: Ascend/Maps series}} ...
    4 KB (706 words) - 20:28, 5 September 2013
  • ...wn there as well. With all the cargo crates and walkways, [[Tribes: Ascend/Infiltrator|Infiltrators]] have plenty of room to get around and hide. {{:Tribes: Ascend/Maps series}} ...
    3 KB (478 words) - 20:37, 5 September 2013
  • ...nd can also lead players to their death if they fall off. [[Tribes: Ascend/Infiltrator|Infiltrators]] using the [[Tribes: Ascend/Sonic Punch|Sonic Punch]] perk ca {{:Tribes: Ascend/Maps series}} ...
    3 KB (581 words) - 20:38, 5 September 2013
  • ...or sits on is large enough to accomodate all projectiles. [[Tribes: Ascend/Infiltrator|Infiltrators]] have plenty of room to get around and hide. {{:Tribes: Ascend/Maps series}} ...
    4 KB (730 words) - 20:36, 5 September 2013
  • ..., and two repair stations. There are plenty of places for [[Tribes: Ascend/Infiltrator|Infiltrators]] to hide, and lots of things to get stuck on when fighting. T {{:Tribes: Ascend/Maps series}} ...
    6 KB (961 words) - 20:26, 5 September 2013