Tribes: Ascend/Light Spinfusor

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Light Spinfusor

Loadout/Class Pathfinder
Slot Primary
Type Disc
Statistics
Manual Reload Time 1.24 seconds
Auto Reload Time 1.72 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.2 meters
Ammo 19 (24/29)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold Free
XP Free
Mastery Cost (XP) 3,750


"Lightweight and quick firing, the Light Spinfusor is the weapon of choice for Pathfinders."


The Light Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is the default primary weapon for the Pathfinder. This Spinfusor's design was based on the Spinfusor from Tribes 2.

Damage Table

Below are the damage values for the Light Spinfusor.

Base Damage 20% vs Armored
Base Damage 550 550
Beowulf 924 1,108
Deployables 770 770
Generator 962 962
Grav Cycle 924 1,108
Player 770 770
Sensor 924 1,108
Shrike 1,925 2,310
Turret 924 1,108
Splash Damage 275 - 550 330 - 660

Inheritence

The Light Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Light Spinfusor has an impulse strength of 85,000 uu applied to players hit by its disc, and a multiplier of 1.2 for self-inflicted damage.

Special Accolades

The following accolades can be earned with the Light Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special

See Also

Spinfusor Comparison