Tribes: Ascend/Thumper: Difference between revisions

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m (Reload times)
m (Cost)
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|upgrade2          = +20% damage versus armored
|upgrade2          = +20% damage versus armored
|upgrade3          = +5 ammo
|upgrade3          = +5 ammo
|gold              = 500
|gold              = 250
|xp                = 44,000
|xp                = 22,000
|mastery            = 7,500
|mastery            = 3,750
}}
}}


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The '''Thumper''' is one of the three Thumper variations in [[Tribes: Ascend]], and is an unlockable primary weapon for the [[Tribes:_Ascend/Technician|Technician]]. Despite there being only three variations, the Thumper class weapons are the most commonly used weapon, used more than the Spinfusors, which have eleven variations. With the addition of the Thumper, the Technician changed from a support role to an offensive role.
The '''Thumper''' is one of the three Thumper variations in [[Tribes: Ascend]], and is an unlockable primary weapon for the [[Tribes:_Ascend/Technician|Technician]]. Despite there being only three variations, the Thumper class weapons are the most commonly used weapon, used more than the Spinfusors, which have 13 variations. With the addition of the Thumper, the Technician changed from a support role to an offensive role.


== Damage Table ==
== Damage Table ==
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== Kick Strength ==
== Kick Strength ==
The Thumper has an impulse strength of 1,700 m/s applied to players hit by its projectile.
The Thumper has an impulse strength of 85,000 uu applied to players hit by its projectile, and a multiplier of 1.2 for self-inflicted damage.


== Special Accolades ==
== Special Accolades ==

Revision as of 22:03, 23 February 2014

Thumper

Loadout/Class Technician
Slot Primary
Type Explosive
Statistics
Manual Reload Time 1.50 seconds
Auto Reload Time 2.37 seconds
Projectile Speed 70.4 m/s
Projectile Live Time 2 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.2 meters
Ammo 25 (30/35)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold 250
XP 22,000
Mastery Cost (XP) 3,750


"The full-sized Thumper gives Technicians much needed stopping power indoors, as well as added maneuverability."


The Thumper is one of the three Thumper variations in Tribes: Ascend, and is an unlockable primary weapon for the Technician. Despite there being only three variations, the Thumper class weapons are the most commonly used weapon, used more than the Spinfusors, which have 13 variations. With the addition of the Thumper, the Technician changed from a support role to an offensive role.

Damage Table

Below are the damage values for the Thumper.

Base Damage 20% vs Armored
Base Damage 650 650
Beowulf 1,092 1,310
Deployables 910 910
Generator 1,137 1,137
Grav Cycle 1,092 1,310
Player 910 910
Sensor 1,092 1,310
Shrike 2,275 2,730
Turret 1,092 1,310
Splash Damage 325 - 650 390 - 780

Inheritence

The Thumper has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 70.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Thumper has an impulse strength of 85,000 uu applied to players hit by its projectile, and a multiplier of 1.2 for self-inflicted damage.

Special Accolades

The following accolades can be earned with the Thumper.

Explosive Spree Demolitions Expert Hurt Locker Air Mail