Tribes: Ascend/Motion Sensor

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Revision as of 22:12, 23 February 2014 by Te-krogoth (talk | contribs) (Cost)
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Motion Sensor

Loadout/Class Technician
Slot Belt
Type Mine / Sensor
Statistics
Manual Reload Time 0 seconds
Build Up Time 0.7 seconds
Projectile Speed 6 m/s
Projectile Hitbox 0.84 meters
Splash Radius 10.4 meters (11.44 meters)
Ammo 1 (2/3)
Health 1,200
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +1 ammo
Cost
Gold 120
XP 10,500
Mastery Cost (XP) 3,750


"Motion Sensors drain energy from enemies when tripped, and provide a warning when tripped or destroyed."


The Motion Sensor is an unlockable belt item for the Technician. The Motion Sensor will detonate when a player gets within range, draining 100 energy from the player.


Damage Table

Below are the damage values for the Motion Sensor.

Base Damage
Base Damage 10
Beowulf 5
Deployables 10
Generator 10
Grav Cycle 5
Player 10
Sensor 25
Shrike 25
Turret 25

Inheritence

The Motion Sensor has a 20% speed inheritence with a base speed of 6 m/s, and a maximum speed of 6 m/s, regardless of the inherited speed.

Kick Strength

The Motion Sensor has an impulse strength of 1,000 uu applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.

Special Accolades

The following accolades can be earned with the Motion Sensor.

Explosive Spree Demolitions Expert Hurt Locker Air Mail