Tribes: Ascend/Heavy Sticky Grenade

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Heavy Sticky Grenade

Loadout/Class Brute
Slot Belt
Type Grenade
Manual Reload Time 0 seconds
Build Up Time 0.7 seconds
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 12 meters (13.2 meters)
Ammo 1 (2/3)
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +20% damage versus armored
Upgrade 4 +1 ammo
Gold 120
XP 10,500
Mastery Cost (XP) 3,750

"Sticky grenades deal a massive amount of damage to armored targets such as Base Turrets, Generators, and Vehicles."

The Heavy Sticky Grenade is an unlockable belt item for the Brute, and a variant of the Sticky Grenade, dealing less damage overall, but dealing massive damage to armored assets. This was originally named the "Light Sticky Grenade" and was changed in patch v1.0.1244.1 GOTY.

Damage Table

Below are the damage values for the Heavy Sticky Grenade.

Base Damage 20% vs Armored
Base Damage 1,100 1,100
Beowulf 3,520 4,224
Deployables 1,100 1,100
Generator 2,750 2,750
Grav Cycle 3,300 3,960
Player 1,100 1,100
Sensor 3,300 3,960
Shrike 3,520 4,224
Turret 3,300 3,960
Splash Damage 330 - 1,100 396 - 1,320


The Heavy Sticky Grenade has a 20% speed inheritence, with a base speed of 24 m/s, a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Heavy Sticky Grenade has an impulse strength of 85,000 m/s applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.


  • Internally, the Heavy Sticky Grenade is named the Light Sticky Grenade.

Special Accolades

The following accolades can be earned with the Heavy Sticky Grenade.

Explosive Spree Demolitions Expert Hurt Locker Air Mail Sticky Kill