Tribes: Ascend/Devastator Spinfusor
Devastator Spinfusor | |
---|---|
Loadout/Class | Brute |
Slot | Primary |
Type | Disc |
Statistics | |
Manual Reload Time | 1.80 seconds |
Auto Reload Time | 2.50 seconds |
Projectile Speed | 78 m/s |
Projectile Live Time | 6 seconds |
Projectile Hitbox | 0.2 meters |
Splash Radius | 7.8 meters |
Ammo | 21 (26/31) |
Upgrades | |
Upgrade 1 | +5 ammo |
Upgrade 2 | +20% damage versus armored |
Upgrade 3 | +5 ammo |
Cost | |
Gold | 80 |
XP | 4,500 |
Mastery Cost (XP) | 3,750 |
"A favorite among heavies, the Devastator variant deals a little less damage overall, but packs a significantly harder punch on a direct hit, and has a larger explosion radius."
The Devastator Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Brute. The Devastator is a variant of the Heavy Spinfusor, rewarding direct hits with a higher damage multiplier and a slightly larger splash radius.
Damage Table
Below are the damage values for the Devastator Spinfusor.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 700 | 700 |
Beowulf | 1,444 | 1,732 |
Deployables | 1,204 | 1,204 |
Generator | 1,505 | 1,505 |
Grav Cycle | 1,444 | 1,732 |
Player | 1,204 | 1,204 |
Sensor | 1,324 | 1,588 |
Shrike | 3,010 | 3,612 |
Turret | 1,324 | 1,588 |
Splash Damage | 350 - 700 | 420 - 840 |
Inheritence
The Devastator Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Devastator Spinfusor has an impulse strength of 90,000 uu applied to players hit by its disc, and a multiplier of 1.2 for self-inflicted damage.
Trivia
- Internally, the Devastator Spinfusor is named the Heavy Spinfusor MKD.
Special Accolades
The following accolades can be earned with the Devastator Spinfusor.
Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
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See Also
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