Tribes: Ascend/Heavy Spinfusor

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Heavy Spinfusor

Loadout/Class Brute
Slot Primary
Type Disc
Statistics
Manual Reload Time 1.80 seconds
Auto Reload Time 2.50 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.2 meters
Ammo 21 (26/31)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold Free
XP Free
Mastery Cost (XP) 3,750


"Spinfusors are the most common weapons found among the Tribes, and this one was made bigger and harder hitting."


The Heavy Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is the default primary weapon for the Brute.

Damage Table

Below are the damage values for the Heavy Spinfusor.

Base Damage 20% vs Armored
Base Damage 750 750
Beowulf 1,260 1,512
Deployables 1,050 1,050
Generator 1,312 1,312
Grav Cycle 1,260 1,512
Player 1,050 1,050
Sensor 1,260 1,512
Shrike 2,625 3,150
Turret 1,260 1,512
Splash Damage 375 - 750 450 - 900

Inheritence

The Heavy Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Heavy Spinfusor has an impulse strength of 90,000 uu applied to players hit by its disc, and a multiplier of 1.2 for self-inflicted damage.

Special Accolades

The following accolades can be earned with the Heavy Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special

See Also

Spinfusor Comparison