Tribes: Ascend/Cluster Grenade: Difference between revisions
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|title = Cluster Grenade | |title = Cluster Grenade | ||
|image = [[Image:TA_Item_ClusterGren.png|290px]] | |image = [[Image:TA_Item_ClusterGren.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Medium Armor|Medium Armor]] | ||
|slot = Belt | |slot = Belt | ||
|type = Grenade | |type = Grenade | ||
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|projectilespeed = 24 m/s | |projectilespeed = 24 m/s | ||
|projectilelivetime = 20 seconds | |projectilelivetime = 20 seconds | ||
|projectilehitbox = 0. | |projectilehitbox = 0.4 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = 11 meters | ||
|ammo = | |ammo = 2 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|gold = 120 | |gold = 120 | ||
|xp = | |xp = 8,000 | ||
|mastery = | |mastery = Locked | ||
}} | }} | ||
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The '''Cluster Grenade''' is an unlockable belt item for the [[Tribes:_Ascend/ | The '''Cluster Grenade''' is an unlockable belt item for the [[Tribes:_Ascend/Medium Armor|Medium Armor]]. The Cluster grenade explodes causing damage, and then drops smaller charges that explode doing more damage, similar to the [[Tribes: Ascend/MIRV Launcher|MIRV]]. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Cluster Grenade and its bomblets. The Cluster Grenade drops 5 bomblets when it explodes. The bomblets travel at 8 m/s and have a splash radius of | Below are the damage values for the Cluster Grenade and its bomblets. The Cluster Grenade drops 5 bomblets when it explodes. The bomblets travel at 8 m/s and have a splash radius of 10 meters. | ||
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2. | m_fMinDamagePct=0.50 | ||
m_fDamageMultiplierAgainstArmor=1.0 | |||
m_fDamageMultiplierAgainstGenerators=2.0 | |||
m_fDamageMultiplierAgainstBeowulf= | m_fDamageMultiplierAgainstNonArmoredObjectives=2.0 | ||
m_fDamageMultiplierAgainstGravCycle= | m_fDamageMultiplierAgainstShrike=1.0 | ||
m_fDamageMultiplierAgainstBaseTurrets=2. | m_fDamageMultiplierAgainstBeowulf=1.0 | ||
m_fDamageMultiplierAgainstBaseSensors=2. | m_fDamageMultiplierAgainstGravCycle=1.0 | ||
m_fDamageMultiplierAgainstBaseTurrets=2.0 | |||
m_fDamageMultiplierAgainstBaseSensors=2.0 | |||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! Base Damage | ! !! Base Damage !! Bomblets Damage !! Total Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 25 || style="text-align:center;"| 190 || style="text-align:center;"| 975 <small>(25 + (190 x 5</small>)) | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| | |Beowulf || style="text-align:center;"| 25 || style="text-align:center;"| 190 || style="text-align:center;"| 975 <small>(25 + (190 x 5</small>)) | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 25 || style="text-align:center;"| 190 || style="text-align:center;"| 975 <small>(25 + (190 x 5</small>)) | ||
|- | |- | ||
|Generator || style="text-align:center;"| | |Generator || style="text-align:center;"| 50 || style="text-align:center;"| 380 || style="text-align:center;"| 1,950 <small>(50 + (380 x 5</small>)) | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| | |Grav Cycle || style="text-align:center;"| 25 || style="text-align:center;"| 190 || style="text-align:center;"| 975 <small>(25 + (190 x 5</small>)) | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 25 || style="text-align:center;"| 190 || style="text-align:center;"| 975 <small>(25 + (190 x 5</small>)) | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 50|| style="text-align:center;"| 380 || style="text-align:center;"| 1,950 <small>(50 + (380 x 5</small>)) | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 25 || style="text-align:center;"| 190 || style="text-align:center;"| 975 <small>(25 + (190 x 5</small>)) | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 50 || style="text-align:center;"| 380 || style="text-align:center;"| 1,950 <small>(50 + (380 x 5</small>)) | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 12 - 50 || style="text-align:center;"| 95 - 190 || style="text-align:center;"| 487 - 1,950 | ||
|- | |- | ||
|} | |} | ||
== | == Inheritance == | ||
The Cluster Grenade has a 50% speed | The Cluster Grenade has a 50% speed inheritance when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s. | ||
== Kick Strength == | == Kick Strength == | ||
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|[[Image:Air_mail.png]] | |[[Image:Air_mail.png]] | ||
|} | |} | ||
{{ | {{Tribes:_Ascend/Medium_Armor_series}} | ||
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TrProj_MIRVGrenade | TrProj_MIRVGrenade |
Latest revision as of 03:27, 15 February 2016
Cluster Grenade | |
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Loadout/Class | Medium Armor |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 24 m/s |
Projectile Live Time | 20 seconds |
Projectile Hitbox | 0.4 meters |
Splash Radius | 11 meters |
Ammo | 2 |
Upgrades | |
Cost | |
Gold | 120 |
XP | 8,000 |
Mastery Cost (XP) | Locked |
"The cluster grenade breaks apart into several smaller bomblets on detonation, each exploding for additional damage."
The Cluster Grenade is an unlockable belt item for the Medium Armor. The Cluster grenade explodes causing damage, and then drops smaller charges that explode doing more damage, similar to the MIRV.
Damage Table
Below are the damage values for the Cluster Grenade and its bomblets. The Cluster Grenade drops 5 bomblets when it explodes. The bomblets travel at 8 m/s and have a splash radius of 10 meters.
Base Damage | Bomblets Damage | Total Damage | |
---|---|---|---|
Base Damage | 25 | 190 | 975 (25 + (190 x 5)) |
Beowulf | 25 | 190 | 975 (25 + (190 x 5)) |
Deployables | 25 | 190 | 975 (25 + (190 x 5)) |
Generator | 50 | 380 | 1,950 (50 + (380 x 5)) |
Grav Cycle | 25 | 190 | 975 (25 + (190 x 5)) |
Player | 25 | 190 | 975 (25 + (190 x 5)) |
Sensor | 50 | 380 | 1,950 (50 + (380 x 5)) |
Shrike | 25 | 190 | 975 (25 + (190 x 5)) |
Turret | 50 | 380 | 1,950 (50 + (380 x 5)) |
Splash Damage | 12 - 50 | 95 - 190 | 487 - 1,950 |
Inheritance
The Cluster Grenade has a 50% speed inheritance when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Cluster Grenade has an impulse strength of 10,000 uu applied to players hit by the grenade, and a 25,000 uu strength impulse applied if the player is hit by a bomblet.
Trivia
- Internally, the Cluster Grenade is named the MIRV Grenade.
Special Accolades
The following accolades can be earned with the Cluster Grenade.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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