Tribes: Ascend/Heavy Sticky Grenade
Heavy Sticky Grenade | |
---|---|
Loadout/Class | Brute |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 24 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 12 meters (13.2 meters) |
Ammo | 1 (2/3) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% damage versus armored |
Upgrade 4 | +1 ammo |
Cost | |
Gold | 120 |
XP | 10,500 |
Mastery Cost (XP) | 3,750 |
"Sticky grenades deal a massive amount of damage to armored targets such as Base Turrets, Generators, and Vehicles."
The Heavy Sticky Grenade is an unlockable belt item for the Brute, and a variant of the Sticky Grenade, dealing less damage overall, but dealing massive damage to armored assets. This was originally named the "Light Sticky Grenade" and was changed in patch v1.0.1244.1 GOTY.
Damage Table
Below are the damage values for the Heavy Sticky Grenade.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 1,100 | 1,100 |
Beowulf | 3,520 | 4,224 |
Deployables | 1,100 | 1,100 |
Generator | 2,750 | 2,750 |
Grav Cycle | 3,300 | 3,960 |
Player | 1,100 | 1,100 |
Sensor | 3,300 | 3,960 |
Shrike | 3,520 | 4,224 |
Turret | 3,300 | 3,960 |
Splash Damage | 330 - 1,100 | 396 - 1,320 |
Inheritence
The Heavy Sticky Grenade has a 20% speed inheritence, with a base speed of 24 m/s, a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Heavy Sticky Grenade has an impulse strength of 85,000 m/s applied to players hit by its blast, and a multiplier of 1.2 for self-inflicted damage.
Trivia
- Internally, the Heavy Sticky Grenade is named the Light Sticky Grenade.
Special Accolades
The following accolades can be earned with the Heavy Sticky Grenade.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail | Sticky Kill |
---|---|---|---|---|
|