Tribes: Ascend/Nova Blaster: Difference between revisions

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m (Reload times)
m (Fire rate)
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|slot              = Secondary
|slot              = Secondary
|type              = Bullet / Ricochet
|type              = Bullet / Ricochet
|firerate          =
|firerate          = 1 per 0.35 seconds
|reloadtime        = 2 seconds
|reloadtime        = 2 seconds
|reloadupgrade      = 1.7 seconds
|reloadupgrade      = 1.7 seconds

Revision as of 23:08, 23 January 2014

Nova Blaster

Loadout/Class Sentinel
Slot Secondary
Type Bullet / Ricochet
Statistics
Fire Rate 1 per 0.35 seconds
Manual Reload Time 2 seconds (1.7 seconds)
Auto Reload Time 3.16 seconds (2.69 seconds)
Projectile Speed 160 m/s
Projectile Live Time 1 second
Projectile Hitbox 0.3 meters
Magazine Size 12 (16)
Ammo 84 (108/112)
Upgrades
Upgrade 1 +24 ammo
Upgrade 2 +4 clip size
Upgrade 3 -30% reload time
Cost
Gold Free
XP Free
Mastery Cost (XP) 7,500


"The Nova Blaster fires a fast-moving bolt of energy that will ricochet off of most surfaces."


The Nova Blaster is the default secondary weapon for the Sentinel. The Nova Blaster is a semi-automatic pistol that fires a laser that can ricochet up to two times off of most objects.

Damage Table

Below are the damage values for the Nova Blaster.

Base Damage
Base Damage 350
Beowulf 0
Deployables 350
Generator 280
Grav Cycle 0
Player 350
Sensor 0
Shrike 227
Turret 0
Falloff Damage 350

Inheritence

The Nova Blaster does not inherit the player's velocity.

Trivia

  • Internally, the Nova Blaster is named the Nova Colt, even though there is already another weapon using this name.

See Also

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