Tribes: Ascend/Gast's Rifle: Difference between revisions

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m (Fire rate)
m (Cost)
 
Line 26: Line 26:
|upgrade3          = +40 ammo
|upgrade3          = +40 ammo
|upgrade4          = -15% reload time
|upgrade4          = -15% reload time
|gold              = 120
|gold              = 60
|xp                = 7,000
|xp                = 3,500
|mastery            = 7,500
|mastery            = 3,750
}}
}}



Latest revision as of 21:56, 23 February 2014

Gast's Rifle

Loadout/Class Soldier
Slot Primary
Type Bullet
Statistics
Fire Rate 1 per 0.11 seconds
Manual Reload Time 1.8 seconds (1.53 seconds)
Auto Reload Time 2.86 seconds (2.43 seconds)
Projectile Speed 420 m/s
Projectile Live Time 1 second
Projectile Hitbox 1 meter
Magazine Size 20 (24)
Ammo 140 (180/224)
Upgrades
Upgrade 1 +40 ammo
Upgrade 2 +4 clip size
Upgrade 3 +40 ammo
Upgrade 4 -15% reload time
Cost
Gold 60
XP 3,500
Mastery Cost (XP) 3,750


"The custom rifle made famous by Marshal Gast, this weapon uses a larger caliber round but has a smaller clip size."


The Gast's Rifle is one of the four assault rifle variations in Tribes: Ascend, and is an unlockable primary weapon for the Soldier.

Damage Table

Below are the damage values for the Gasts Rifle.

Base Damage
Base Damage 85
Beowulf 0
Deployables 85
Generator 68
Grav Cycle 0
Player 85
Sensor 0
Shrike 55
Turret 0
Falloff Damage 63 - 85

Inheritence

The Gast's Rifle does not inherit the player's velocity.

Trivia

  • Internally, the Gast's Rifle is named the Assault Rifle MKD.

See Also

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