Tribes: Ascend/Thumper D

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Thumper D

Loadout/Class Soldier
Slot Secondary
Type Explosive
Manual Reload Time 1.50 seconds
Auto Reload Time 2.37 seconds
Projectile Speed 70.4 m/s
Projectile Live Time 1.2 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.4 meters
Ammo 11 (16/21)
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Gold Free
XP Free
Mastery Cost (XP) 3,750

"A more compact version of the Thumper, the D-Variant offers less damage and knockback acceleration than a typical Spinfusor."

The Thumper D is one of the three Thumper variations in Tribes: Ascend, and is the default secondary weapon for the Soldier. Despite there being only three variations, the Thumper class weapons are the most commonly used weapon, used more than the Spinfusors, which have 13 variations.

Damage Table

Below are the damage values for the Thumper D.

Base Damage 20% vs Armored
Base Damage 550 550
Beowulf 924 1,108
Deployables 770 770
Generator 962 962
Grav Cycle 924 1,108
Player 770 770
Sensor 924 1,108
Shrike 1,925 2,310
Turret 924 1,108
Splash Damage 275 - 550 330 - 660


The Thumper has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 70.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Thumper D has an impulse strength of 70,000 uu applied to players hit by its projectile, and a multiplier of 1.2 for self-inflicted damage.

Special Accolades

The following accolades can be earned with the Thumper D.

Explosive Spree Demolitions Expert Hurt Locker Air Mail