Tribes: Ascend/Gast's Rifle: Difference between revisions
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Te-krogoth (talk | contribs) m (Added See Also) |
Te-krogoth (talk | contribs) (Reduced cost and added series box) |
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|upgrade4 = -15% reload time | |upgrade4 = -15% reload time | ||
|gold = 120 | |gold = 120 | ||
|xp = | |xp = 7,000 | ||
|mastery = | |mastery = 7,500 | ||
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== See Also == | == See Also == | ||
[[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | [[Tribes:_Ascend/Auto_Comparison|Auto Comparison]] | ||
{{:Tribes: Ascend/Soldier series}} |
Revision as of 20:01, 9 April 2013
Gast's Rifle | |
---|---|
Loadout/Class | Soldier |
Slot | Primary |
Type | Bullet |
Statistics | |
Projectile Speed | 420 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 1 meter |
Magazine Size | 20 (24) |
Ammo | 140 (180/224) |
Upgrades | |
Upgrade 1 | +40 ammo |
Upgrade 2 | +4 clip size |
Upgrade 3 | +40 ammo |
Upgrade 4 | -15% reload time |
Cost | |
Gold | 120 |
XP | 7,000 |
Mastery Cost (XP) | 7,500 |
"The custom rifle made famous by Marshal Gast, this weapon uses a larger caliber round but has a smaller clip size."
The Gast's Rifle is one of the four assault rifle variations in Tribes: Ascend, and is an unlockable primary weapon for the Soldier.
Damage Table
Below are the damage values for the Gasts Rifle.
Base Damage | |
---|---|
Base Damage | 85 |
Beowulf | 0 |
Deployables | 85 |
Generator | 68 |
Grav Cycle | 0 |
Player | 85 |
Sensor | 0 |
Shrike | 55 |
Turret | 0 |
Falloff Damage | 63 - 85 |
Inheritence
The Gasts Rifle does not inherit the player's velocity.
See Also
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