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  • ...llings, and another aqueduct system. This map is available for Capture and Hold, Rabbit, and Team Deathmatch modes. == Capture & Hold == ...
    975 bytes (145 words) - 20:44, 5 September 2013
  • ...of water that have formed in craters. This map is available for Capture & Hold, Rabbit, and Team Deathmatch modes. == Capture & Hold == ...
    1 KB (185 words) - 20:47, 5 September 2013
  • ...can be found in the outskirts as well. This map is available for Capture & Hold, Rabbit, and Team Deathmatch modes. == Capture & Hold == ...
    1 KB (200 words) - 21:01, 5 September 2013
  • ...at is covered in vegetation. This map is available for Capture & Hold, and Capture the Flag modes. ...s. Near the base of the hill close to the middle of the map is a [[Tribes: Ascend/Base Turret|base turret]], with another one closer to the smaller module. T ...
    3 KB (494 words) - 20:39, 5 September 2013
  • ...bridge spanning across it. This map is available for Capture and Hold, and Capture the Flag modes. ...the base is a [[Tribes: Ascend/Radar Sensor|radar sensor]] and a [[Tribes: Ascend/Base Turret|base turret]]. ...
    3 KB (589 words) - 20:37, 5 September 2013
  • ...in the feel of the original map. This map is available for Capture & Hold, Capture the Flag, and CTF Blitz modes. ...r base, which has an inventory station in the lower level, and a [[Tribes: Ascend/Radar Sensor|radar sensor]] on the roof. There are two other turrets, one o ...
    3 KB (570 words) - 20:29, 5 September 2013
  • ...ith waterfalls and sand gardens. This map is available for Capture & Hold, Capture the Flag, and CTF Blitz modes. ...r]] is on top of the small tower behind the flag. There are four [[Tribes: Ascend/Inventory Station|inventory stations]] in the underground base, two on the ...
    4 KB (730 words) - 20:36, 5 September 2013
  • ...ribes: Ascend]], to appeal to all types of players, Arena, Capture & Hold, Capture the Flag, CTF Blitz, Rabbit, and Team Deathmatch. According to the game fil * [[Tribes:_Ascend/Air Arena|Air Arena]] ...
    6 KB (967 words) - 02:01, 10 April 2016
  • | title = [[Tribes: Ascend/Game Modes|Maps]] * [[Tribes:_Ascend/Air Arena|Air Arena]] ...
    2 KB (276 words) - 21:01, 5 September 2013
  • In [[Tribes: Ascend]] there are 5 different base assets available, ranging from defensive to su {{Main|Tribes: Ascend/Generator}} ...
    4 KB (722 words) - 00:15, 29 September 2013
  • ...Blitz]], and a few [[Tribes:_Ascend/Game_Modes#Capture_.26_Hold|Capture & Hold]] maps. {{Main|Tribes: Ascend/Grav Cycle}} ...
    3 KB (536 words) - 22:52, 28 September 2013
  • === Capture and Hold === === Capture the Flag === ...
    6 KB (600 words) - 14:10, 29 September 2013
  • Accolades are given out during a match in [[Tribes: Ascend]] when the player completes a certain objective. They are an award to encou ==Capture and Hold== ...
    19 KB (2,730 words) - 16:07, 8 December 2023
  • '''Tribes: Ascend Version 1.0.905.0''' Tribes: Ascend Patch Notes - Version 1.0.905.0 ...
    8 KB (1,321 words) - 01:33, 15 September 2013
  • '''Tribes Ascend Version 1.0.961.0 (Tartarus Update)''' Tribes: Ascend Version 1.0.961.0 (the Tartarus Update) is scheduled to be released on Tues ...
    5 KB (814 words) - 01:33, 15 September 2013
  • '''Tribes Ascend Version 1.0.941.0 (Raid & Pillage Update)''' Tribes: Ascend Version 1.0.941.0 (the Raid & Pillage Update) is scheduled to be released o ...
    5 KB (886 words) - 01:33, 15 September 2013
  • '''Dec 15, 2011: Tribes Closed Beta Version 0.1.619.0 Patch Notes''' Tribes Closed Beta Version 0.1.619.0 and Version 0.1.621.0 ...
    6 KB (1,021 words) - 01:02, 15 September 2013
  • '''Tribes: Ascend “Accelerate” Patch Notes''' June 12th 2012: Tribes Ascend Version 1.0.1004.1 ...
    6 KB (907 words) - 01:34, 15 September 2013
  • |title = Starsiege: Tribes [[Image:Sshot0028.png|thumb|256px|right|Starsiege: Tribes screenshot]] ...
    35 KB (5,630 words) - 01:38, 29 August 2023