Tribes: Ascend/Sticky XL: Difference between revisions

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(Added kick strength and inheritence)
(Reduced damage values and splash radius due to patch)
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! !! Base Damage !! 20% vs Armored
! !! Base Damage !! 20% vs Armored
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|-
|Base Damage || style="text-align:center;"| 1,000 || style="text-align:center;"| 1,000
|Base Damage || style="text-align:center;"| 800 || style="text-align:center;"| 800
|-
|-
|Beowulf || style="text-align:center;"| 2,000 || style="text-align:center;"| 2,400
|Beowulf || style="text-align:center;"| 1,600 || style="text-align:center;"| 1,920
|-
|-
|Deployables || style="text-align:center;"| 1,000 || style="text-align:center;"| 1,000
|Deployables || style="text-align:center;"| 800 || style="text-align:center;"| 1,000
|-
|-
|Generator || style="text-align:center;"| 2,500 || style="text-align:center;"| 3,000
|Generator || style="text-align:center;"| 2,000 || style="text-align:center;"| 2,000
|-
|-
|Grav Cycle || style="text-align:center;"| 2,000 || style="text-align:center;"| 2,400
|Grav Cycle || style="text-align:center;"| 1,600 || style="text-align:center;"| 1,920
|-
|-
|Player || style="text-align:center;"| 1,000 || style="text-align:center;"| 1,000
|Player || style="text-align:center;"| 800 || style="text-align:center;"| 800
|-
|-
|Sensor || style="text-align:center;"| 2,000 || style="text-align:center;"| 2,400
|Sensor || style="text-align:center;"| 1,600 || style="text-align:center;"| 1,920
|-
|-
|Shrike || style="text-align:center;"| 2,500 || style="text-align:center;"| 3,000
|Shrike || style="text-align:center;"| 2,000 || style="text-align:center;"| 2,400
|-
|-
|Turret || style="text-align:center;"| 2,000 || style="text-align:center;"| 2,400
|Turret || style="text-align:center;"| 1,600 || style="text-align:center;"| 1,920
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|-
|Splash Damage || style="text-align:center;"| 500 - 1,000 || style="text-align:center;"| 600 - 1,200
|Splash Damage || style="text-align:center;"| 400 - 800 || style="text-align:center;"| 480 - 960
|-
|-
|}
|}

Revision as of 01:08, 8 December 2012

Sticky XL

Loadout/Class Infiltrator
Slot Belt
Type Grenade
Statistics
Manual Reload Time 0.15 seconds
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 14 meters (15.4 meters)
Ammo 2 (3/4)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +20% damage versus armored
Upgrade 4 +1 ammo
Cost
Gold 160
XP 18,000
Mastery Cost (XP) 15,000


"Sticky grenades deal a massive amount of damage to armored targets such as Base Turrets, Generators, and Vehicles. This version has been modified for a wider damage spread."


The Sticky XL is an unlockable belt item for the Infiltrator, and a variant of the Sticky Grenade. The Sticky XL has a 2 meter radius increase over the Sticky Grenade, but deals less damage with a base damage value of 1,000.


Damage Table

Below are the damage values for the Sticky XL.

Base Damage 20% vs Armored
Base Damage 800 800
Beowulf 1,600 1,920
Deployables 800 1,000
Generator 2,000 2,000
Grav Cycle 1,600 1,920
Player 800 800
Sensor 1,600 1,920
Shrike 2,000 2,400
Turret 1,600 1,920
Splash Damage 400 - 800 480 - 960

Inheritence

The Sticky XL has a 20% speed inheritence, with a base speed of 24 m/s, a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The Sticky XL has an impulse strength of 1,700 m/s applied to players hit by its blast.

Special Accolades

The following accolades can be earned with the Sticky XL.

Explosive Spree Demolitions Expert Hurt Locker Air Mail Sticky Kill