Tribes: Ascend/Spare Spinfusor

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Spare Spinfusor

Loadout/Class Soldier
Slot Secondary
Type Disc
Statistics
Manual Reload Time 1.24 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Projectile Hitbox 0.2 meters
Splash Radius 7.2 meters
Ammo 19 (24/29)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold 240
XP 42,000
Mastery Cost (XP) 15,000


"Some Soldiers like to bring an extra Spinfusor as a secondary. This variant has a reduced direct-hit damage bonus compared to Thumpers or other Spinfusors, but retains all other benefits of the Disk."


The Spare Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable secondary weapon for the Soldier.

Damage Table

Below are the damage values for the Spare Spinfusor.

Base Damage 20% vs Armored
Base Damage 600 600
Beowulf 660 792
Deployables 660 660
Generator 660 660
Grav Cycle 660 792
Player 660 660
Sensor 660 792
Shrike 1,650 1,980
Turret 660 792
Splash Damage 300 - 600 396 - 720

Inheritence

The Spare Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Spare Spinfusor has an impulse strength of 1,700 m/s applied to players hit by its disc.

Special Accolades

The following accolades can be earned with the Spare Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special

See Also

Spinfusor Comparison