Tribes: Ascend/Radar Sensor: Difference between revisions

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(Created page for the Radar Sensor.)
 
m (Added range.)
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|shieldhp          = 1,600
|shieldhp          = 1,600
|shieldrate        = 941.17640 per second
|shieldrate        = 941.17640 per second
|falloffrange      = 200 meters (440 meters)
}}
}}




The '''Radar Sensor''' is responsible for providing the team with the location of enemy players that are not in their direct line of sight, as long as one teammate can see the enemy. As of the Game of the Year patch, Radar Sensors are now shielded, and upgrades no longer add health. The shield is designed with a very high restoration rate to keep players from disc sniping them. Mortars were modified so that they explode on contact with the sensor. The [[Tribes: Ascend/Arx Buster|Arx Buster]], [[Tribes: Ascend/Plasma Cannon|Plasma Cannon]], [[Tribes: Ascend/Plasma Gun|Plasma Gun]], and [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]] are some of the best ways to quickly destroy a sensor. The fastest way to destroy a shielded sensor is to use a [[Tribes: Ascend/Grav Cycle|Grav Cycle]], one full salvo from it will destroy the sensor.
The '''Radar Sensor''' is responsible for providing the team with the location of enemy players that are not in their direct line of sight, as long as one teammate can see the enemy. As of the Game of the Year patch, Radar Sensors are now shielded, and upgrades no longer add health, but increase the effective range by 60 meters per upgrade. The shield is designed with a very high restoration rate to keep players from disc sniping them. Mortars were modified so that they explode on contact with the sensor. The [[Tribes: Ascend/Arx Buster|Arx Buster]], [[Tribes: Ascend/Plasma Cannon|Plasma Cannon]], [[Tribes: Ascend/Plasma Gun|Plasma Gun]], and [[Tribes: Ascend/Fusion Mortar|Fusion Mortar]] are some of the best ways to quickly destroy a sensor. The fastest way to destroy a shielded sensor is to use a [[Tribes: Ascend/Grav Cycle|Grav Cycle]], one full salvo from it will destroy the sensor.


== Special Accolades ==
== Special Accolades ==

Revision as of 22:47, 12 July 2013

Radar Sensor

Health Pool 3,500
Shielded Yes
Shield Health Pool 1,600
Shield Restoration Rate 941.17640 per second
Fall Off Range 200 meters (440 meters)


The Radar Sensor is responsible for providing the team with the location of enemy players that are not in their direct line of sight, as long as one teammate can see the enemy. As of the Game of the Year patch, Radar Sensors are now shielded, and upgrades no longer add health, but increase the effective range by 60 meters per upgrade. The shield is designed with a very high restoration rate to keep players from disc sniping them. Mortars were modified so that they explode on contact with the sensor. The Arx Buster, Plasma Cannon, Plasma Gun, and Fusion Mortar are some of the best ways to quickly destroy a sensor. The fastest way to destroy a shielded sensor is to use a Grav Cycle, one full salvo from it will destroy the sensor.

Special Accolades

The following accolade can be earned by upgrading the Radar Sensor.

Investor