Tribes: Ascend/Plasma Cannon

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Revision as of 23:20, 23 January 2014 by Te-krogoth (talk | contribs) (Fire rate)
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Plasma Cannon

Loadout/Class Brute
Slot Secondary
Type Explosive
Statistics
Fire Rate 1 per 0.85 seconds
Manual Reload Time 2.75 seconds
Auto Reload Time 4.35 seconds
Projectile Speed 72.4 m/s
Projectile Live Time 3 seconds
Projectile Hitbox 0.5 meters
Splash Radius 5.4 meters
Magazine Size 8 (10)
Ammo 38 (46/64)
Upgrades
Upgrade 1 +8 ammo
Upgrade 2 +2 clip size
Upgrade 3 +16 ammo
Cost
Gold 500
XP 44,000
Mastery Cost (XP) 7,500


"Big brother to the Plasma Gun, the Plasma Cannon is a flexible weapon, firing massive balls of energy that explode on contact."


The Plasma Cannon is an unlockable secondary weapon for the Brute, and a variant of the Plasma Gun, dealing more damage.

Damage Table

Below are the damage values for the Plasma Cannon.

Base Damage
Base Damage 460
Beowulf 460
Deployables 575
Generator 718
Grav Cycle 460
Player 575
Sensor 1,897
Shrike 575
Turret 1,897
Splash Damage 230 - 460

Inheritence

The Plasma Cannon has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 72.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Plasma Cannon has an impulse strength of 500 m/s applied to players hit by its projectile.

Special Accolades

The following accolades can be earned with the Plasma Cannon.

Explosive Spree Demolitions Expert Hurt Locker Hot Air