Tribes: Ascend/Dueling Spinfusor

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Revision as of 00:54, 24 August 2012 by Te-krogoth (talk | contribs) (Comments for damage multipliers)
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Dueling Spinfusor

Loadout/Class Pathfinder
Slot Primary
Type Disc
Statistics
Manual Reload Time 1.24 seconds
Projectile Speed 78 m/s
Projectile Live Time 6 seconds
Splash Radius 6.8 meters
Ammo 19 (24/29)
Upgrades
Upgrade 1 +5 ammo
Upgrade 2 +20% damage versus armored
Upgrade 3 +5 ammo
Cost
Gold 40
XP 4,800
Mastery Cost (XP) 15,000


"This light spinfusor has been modified for Dueling, dealing more damage on a direct hit, but having a slightly smaller explosion radius."


The Dueling Spinfusor is one of the eleven Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Pathfinder. This weapon is a slight variation of the Light Spinfusor. The Dueling Spinfusor has a 1.6x damage multiplier on direct hits, versus a 1.4x multiplier with the Light Spinfusor, but has a splash radius decrease of 0.2 meters.

Damage Table

Below are the damage values for the Dueling Spinfusor.

Base Damage 20% vs Armored
Base Damage 550 550
Beowulf 880 1,056
Deployables 880 880
Generator 880 880
Grav Cycle 880 1,056
Player 880 880
Sensor 880 1,056
Shrike 2,200 2,640
Turret 880 1,056
Splash Damage 275 - 550 330 - 660

Inheritence

The Dueling Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Dueling Spinfusor has an impulse strength of 100 m/s applied to players hit by its disc, and an additional 70 m/s strength impulse applied if it kills the player. Due to the high strength, it is commonly used for disc jumping, allowing for greater speeds to be attained.

Special Accolades

The following accolades can be earned with the Dueling Spinfusor.

Classic Spree Disc Jockey Tribal Fanatic Blue Plate Special