Tribes: Ascend/Claymore Mine: Difference between revisions

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(Added kick strength and inheritence)
(Updated for v1.0.1244.1 GOTY)
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== Damage Table ==
== Damage Table ==
Below are the damage values for the Prism Mine.
Below are the damage values for the Claymore Mine.
<!--
<!--
0.5x multiplier for armored
    m_fDamageMultiplierAgainstArmor=0.50
1.25x multiplier on gens
    m_fDamageMultiplierAgainstGenerators=1.0
2.5x multiplier on shrikes
    m_fDamageMultiplierAgainstBeowulf=0.50
    m_fDamageMultiplierAgainstGravCycle=0.50
    m_fDamageMultiplierAgainstBaseTurrets=2.50
    m_fDamageMultiplierAgainstBaseSensors=2.50
    m_fDamageMultiplierAgainstShrike=2.50
-->
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{| class="wikitable"
{| class="wikitable"
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|Deployables || style="text-align:center;"| 700 || style="text-align:center;"| 700
|Deployables || style="text-align:center;"| 700 || style="text-align:center;"| 700
|-
|-
|Generator || style="text-align:center;"| 875 || style="text-align:center;"| 875
|Generator || style="text-align:center;"| 700 || style="text-align:center;"| 700
|-
|-
|Grav Cycle || style="text-align:center;"| 350 || style="text-align:center;"| 437
|Grav Cycle || style="text-align:center;"| 350 || style="text-align:center;"| 437
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|Player || style="text-align:center;"| 700 || style="text-align:center;"| 700
|Player || style="text-align:center;"| 700 || style="text-align:center;"| 700
|-
|-
|Sensor || style="text-align:center;"| 350 || style="text-align:center;"| 437
|Sensor || style="text-align:center;"| 1,400 || style="text-align:center;"| 1,750
|-
|-
|Shrike || style="text-align:center;"| 1,400 || style="text-align:center;"| 1,750
|Shrike || style="text-align:center;"| 1,400 || style="text-align:center;"| 1,750
|-
|-
|Turret || style="text-align:center;"| 350 || style="text-align:center;"| 437
|Turret || style="text-align:center;"| 1,400 || style="text-align:center;"| 1,750
|-
|-
|Splash Damage || style="text-align:center;"| 700 || style="text-align:center;"| 875
|Splash Damage || style="text-align:center;"| 700 || style="text-align:center;"| 875

Revision as of 01:41, 17 February 2013

Claymore Mine

Loadout/Class Sentinel
Slot Belt
Type Mine
Statistics
Manual Reload Time 0.20 seconds
Projectile Speed 0.4 m/s
Projectile Hitbox 0.84 meters
Splash Radius 8 meters (8.8 meters)
Ammo 1 (2)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +20% damage versus armored
Cost
Gold Free
XP Free
Mastery Cost (XP) 15,000


"Claymores are directional mines very effective at base defense."


The Claymore Mine is the default belt item for the Sentinel. The Claymore is a deployable mine with a trip laser that has an angle of 95 degrees.


Damage Table

Below are the damage values for the Claymore Mine.

Base Damage 20% vs Armored
Base Damage 700 700
Beowulf 350 437
Deployables 700 700
Generator 700 700
Grav Cycle 350 437
Player 700 700
Sensor 1,400 1,750
Shrike 1,400 1,750
Turret 1,400 1,750
Splash Damage 700 875

Inheritence

The Claymore Mine has a 20% speed inheritence with a base speed of 0.4 m/s, and a maximum speed of 0.4 m/s, regardless of the inherited speed.

Kick Strength

The Claymore Mine has an impulse strength of 1,700 m/s applied to players hit by its blast.

Special Accolades

The following accolades can be earned with the Claymore Mine.

Explosive Spree Demolitions Expert Hurt Locker Air Mail