Tribes: Ascend/Brute: Difference between revisions

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m (Changed quote to match the new one in-game)
m (Cost)
 
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|caption = Screenshot from class selection page
|caption = Screenshot from class selection page
|armor = Heavy
|armor = Heavy
|primary = [[Heavy Spinfusor]]
|health = 2,400
|primary_unlock1 = {{LockedWeaponEntry|[[Gladiator]]|75,000 XP or 420 Gold}}
|healthupgrade = 2,500/2,600
|primary_unlock2 = {{LockedWeaponEntry|[[Devastator Spinfusor]]|18,000 XP or 160 Gold}}
|healthdelay = 20 seconds
|secondary = [[Automatic Shotgun]]
|healthdelayupgrade = 15 seconds
|secondary_unlock1 = {{LockedWeaponEntry|[[Nova Colt]]|75,000 XP or 420 Gold}}
|energy = 80
|secondary_unlock2 = {{LockedWeaponEntry|[[Plasma Cannon]]|100,000 XP or 780 Gold}}
|energyupgrade = 85
|secondary_unlock3 = {{LockedWeaponEntry|[[The Hammer]]|14,000 XP or 120 Gold}}
|energyregen = 9/s
|pack = [[Energy Pack]]
|speed = 7.2 m/s
|pack_unlock1 = {{LockedWeaponEntry|[[Heavy Shield Pack]]|75,000 XP or 420 Gold}}
|mass = 130 kg
|pack_unlock2 = {{LockedWeaponEntry|[[Survival Pack]]|42,000 XP or 240 Gold}}
|tribesgold = 70
|belt = [[Fractal Grenade]]
|xp = 9,000
|belt_unlock1 = {{LockedWeaponEntry|[[Light Sticky Grenade]]|42,000 XP or 240 Gold}}
|mastery = 3,750 XP
|belt_unlock2 = {{LockedWeaponEntry|[[Extended Fractal]]|18,000 XP or 160 Gold}}
|primary = [[Tribes: Ascend/Heavy Spinfusor|Heavy Spinfusor]]
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Gladiator|Gladiator]]|37,500 XP or 420 Gold}}
|primary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Devastator Spinfusor|Devastator Spinfusor]]|9,000 XP or 160 Gold}}
|secondary = [[Tribes: Ascend/Automatic Shotgun|Automatic Shotgun]]
|secondary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Nova Colt|Nova Colt]]|37,500 XP or 420 Gold}}
|secondary_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Plasma Cannon|Plasma Cannon]]|44,000 XP or 500 Gold}}
|secondary_unlock3 = {{LockedWeaponEntry|[[Tribes: Ascend/The Hammer|The Hammer]]|7,000 XP or 120 Gold}}
|secondary_unlock4 = {{LockedWeaponEntry|[[Tribes: Ascend/Shocklance|Shocklance]]|37,500 XP or 420 Gold}}
|pack = [[Tribes: Ascend/Energy Pack|Energy Pack]]
|pack_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Heavy Shield Pack|Heavy Shield Pack]]|37,500 XP or 420 Gold}}
|pack_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Survival Pack|Survival Pack]]|21,000 XP or 240 Gold}}
|belt = [[Tribes: Ascend/Fractal Grenade|Fractal Grenade]]
|belt_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Heavy Sticky Grenade|Heavy Sticky Grenade]]|21,000 XP or 240 Gold}}
|belt_unlock2 = {{LockedWeaponEntry|[[Tribes: Ascend/Extended Fractal|Extended Fractal]]|9,000 XP or 160 Gold}}
|icon = [[Image:Brute.png|94px]]
|icon = [[Image:Brute.png|94px]]
}}
}}
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''"A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat, soaking up damage and dishing out punishment."''
''"A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat, soaking up damage and dishing out punishment."''


== Loadouts ==
{|
| {{:Tribes: Ascend/Brute series}}
|}


==Cost to Unlock==
== Armor Upgrades ==
'''Tribes Gold''': 280
=== Brute MK I ===
:+100 Health
:
:-25% Regeneration delay
:
:+5 Energy
:
:+25% Health regeneration rate
:
:+100 Health


'''XP''': 18,000
== Skins==
{| class="wikitable"
! Crusher
|-
|[[Image:TA_Skin_Brute_Crusher.png|x200px]]
|-
|487 Gold
|}
 
'''Crusher'''
 
''"The Crusher Brigade is one of the most feared and respected mercenary groups in the Wilderzone. Focusing exclusively on heavy shock tactics, Crushers push the line at any cost."''
 
 
{|
|-
| {{:Tribes: Ascend/Armor series}}
|}
 
[[Category:Tribes: Ascend]]
[[Category:Tribes: Ascend/Classes]]

Latest revision as of 22:21, 23 February 2014

Brute
<slider image1="" image2="" />Screenshot from class selection page
General Information
Armor Heavy
Health Pool 2,400 (2,500/2,600)
Health Regen Delay 20 seconds (15 seconds)
Energy Pool 80 (85)
Energy Regen Rate 9/s
Walk Speed 7.2 m/s
Mass 130 kg
Cost
Tribes Gold 70
XP 9,000
Mastery 3,750 XP


"A heavy hitter with strong but basic weapons, the Brute prefers a direct approach to combat, soaking up damage and dishing out punishment."

Loadouts

Armor Upgrades

Brute MK I

+100 Health
-25% Regeneration delay
+5 Energy
+25% Health regeneration rate
+100 Health

Skins

Crusher
487 Gold

Crusher

"The Crusher Brigade is one of the most feared and respected mercenary groups in the Wilderzone. Focusing exclusively on heavy shock tactics, Crushers push the line at any cost."