Tribes: Ascend/Arx Buster
|Fire Rate||1 per 0.25 seconds|
|Manual Reload Time||1.8 seconds|
|Auto Reload Time||2.84 seconds|
|Projectile Speed||76.4 m/s|
|Projectile Live Time||8 seconds|
|Projectile Hitbox||0.84 meters|
|Splash Radius||7.2 meters|
|Upgrade 1||+6 ammo|
|Upgrade 2||+10% damage versus armored|
|Upgrade 3||+6 ammo|
|Mastery Cost (XP)||3,750|
"Designed for use against armored defenses, the Arx Buster fires a triple shot of sticky explosives."
The Arx Buster is the default primary weapon for the Raider. The Arx Buster fires three rounds that stick to whatever they hit. The weapon does not fire all three rounds at the same time or automatically fire them back to back, the player controls when each round is fired.
Below are the damage values for one round of the Arx Buster.
|Base Damage||10% vs Armored|
|Splash Damage||300 - 600||330 - 660|
The Arx Buster has a 20% speed inheritence on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
The Arx Buster has an impulse strength of 68,000 uu applied to players hit by its shell, and a multiplier of 1.2 for self-inflicted damage.
The following accolades can be earned with the Arx Buster.
|Explosive Spree||Demolitions Expert||Hurt Locker||Air Mail||Sticky Kill|