Difference between revisions of "Tribes: Ascend/Arx Buster"

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m (Cost)
(Updated for v1.1)
 
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|title              = Arx Buster
 
|title              = Arx Buster
 
|image              = [[Image:TA_Wep_ArxBuster.png|290px]]
 
|image              = [[Image:TA_Wep_ArxBuster.png|290px]]
|loadout            = [[Tribes:_Ascend/Raider|Raider]]
+
|loadout            = [[Tribes:_Ascend/Medium Armor|Medium Armor]]
|slot              = Primary
+
|slot              = Timed
 
|type              = Explosive
 
|type              = Explosive
 
|firerate          = 1 per 0.25 seconds
 
|firerate          = 1 per 0.25 seconds
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|projectilespeed    = 76.4 m/s
 
|projectilespeed    = 76.4 m/s
 
|projectilelivetime = 8 seconds
 
|projectilelivetime = 8 seconds
|projectilehitbox  = 0.84 meters
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|projectilehitbox  = 0.4 meters
 
|falloffrange      =
 
|falloffrange      =
|splashradius      = 7.2 meters
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|splashradius      = 7 meters
 
|clipsize          = 3
 
|clipsize          = 3
|ammo              = 30
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|ammo              = 27
|ammoupgrade        = 36/42
+
|ammoupgrade        =  
|upgrade1          = +6 ammo
+
|upgrade1          =  
|upgrade2          = +10% damage versus armored
+
|upgrade2          =  
|upgrade3          = +6 ammo
+
|upgrade3          =  
|gold              = Free
+
|gold              = 160
|xp                = Free
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|xp                = 12,000
|mastery            = 3,750
+
|mastery            = Locked
 
}}
 
}}
  
''"Designed for use against armored defenses, the Arx Buster fires a triple shot of sticky explosives."''
+
''"Designed for use against armored assets and vehicles, the Arx Buster fires a triple shot of sticky explosives. +50% damage to vehicles."''
  
  
The '''Arx Buster''' is the default primary weapon for the [[Tribes:_Ascend/Raider|Raider]]. The Arx Buster fires three rounds that stick to whatever they hit. The weapon does not fire all three rounds at the same time or automatically fire them back to back, the player controls when each round is fired.  
+
The '''Arx Buster''' is an unlockable impact weapon for the [[Tribes:_Ascend/Medium Armor|Medium Armor]]. The Arx Buster fires three rounds that stick to whatever they hit. The weapon does not fire all three rounds at the same time or automatically fire them back to back, the player controls when each round is fired.  
  
 
== Damage Table ==
 
== Damage Table ==
 
Below are the damage values for one round of the Arx Buster.
 
Below are the damage values for one round of the Arx Buster.
 
<!--
 
<!--
     m_fDamageMultiplierAgainstArmor=0.80
+
m_fStuckDamageMultiplier=1.50
     m_fDamageMultiplierAgainstShrike=0.80
+
    m_fMinDamagePct=0.50
     m_fDamageMultiplierAgainstBeowulf=0.80
+
     m_fDamageMultiplierAgainstArmor=1.50
     m_fDamageMultiplierAgainstGravCycle=0.80
+
    m_fDamageMultiplierAgainstGenerators=2.0
     m_fDamageMultiplierAgainstBaseTurrets=1.70
+
    m_fDamageMultiplierAgainstNonArmoredObjectives=2.0
     m_fDamageMultiplierAgainstBaseSensors=1.70
+
     m_fDamageMultiplierAgainstShrike=1.50
 +
     m_fDamageMultiplierAgainstBeowulf=1.50
 +
     m_fDamageMultiplierAgainstGravCycle=1.50
 +
     m_fDamageMultiplierAgainstBaseTurrets=2.0
 +
     m_fDamageMultiplierAgainstBaseSensors=2.0
 
-->
 
-->
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! !! Base Damage !! 10% vs Armored
+
! !! Base Damage
 
|-
 
|-
|Base Damage || style="text-align:center;"| 600 || style="text-align:center;"| 600
+
|Base Damage || style="text-align:center;"| 450
 
|-
 
|-
|Beowulf || style="text-align:center;"| 480 || style="text-align:center;"| 576
+
|Beowulf || style="text-align:center;"| 1,012
 
|-
 
|-
|Deployables || style="text-align:center;"| 600 || style="text-align:center;"| 600
+
|Deployables || style="text-align:center;"| 675
 
|-
 
|-
|Generator || style="text-align:center;"| 750 || style="text-align:center;"| 750
+
|Generator || style="text-align:center;"| 1,350
 
|-
 
|-
|Grav Cycle || style="text-align:center;"| 480 || style="text-align:center;"| 576
+
|Grav Cycle || style="text-align:center;"| 1,012
 
|-
 
|-
|Player || style="text-align:center;"| 600 || style="text-align:center;"| 600
+
|Player || style="text-align:center;"| 675
 
|-
 
|-
|Sensor || style="text-align:center;"| 1,020 || style="text-align:center;"| 1,122
+
|Sensor || style="text-align:center;"| 1,350
 
|-
 
|-
|Shrike || style="text-align:center;"| 1,200 || style="text-align:center;"| 1,440
+
|Shrike || style="text-align:center;"| 1,012
 
|-
 
|-
|Turret || style="text-align:center;"| 1,020 || style="text-align:center;"| 1,122
+
|Turret || style="text-align:center;"| 1,350
 
|-
 
|-
|Splash Damage || style="text-align:center;"| 300 - 600 || style="text-align:center;"| 330 - 660
+
|Splash Damage || style="text-align:center;"| 225 - 450
 
|-
 
|-
 
|}
 
|}
  
== Inheritence ==
+
== Inheritance ==
The Arx Buster has a 20% speed inheritence on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
+
The Arx Buster has a 20% speed inheritance on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
  
 
== Kick Strength ==
 
== Kick Strength ==
The Arx Buster has an impulse strength of 68,000 uu applied to players hit by its shell, and a multiplier of 1.2 for self-inflicted damage.
+
The Arx Buster has an impulse strength of 68,000 uu applied to players hit by its shell.
  
 
== Special Accolades ==
 
== Special Accolades ==
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|[[Image:Sticky_kill.png]]
 
|[[Image:Sticky_kill.png]]
 
|}
 
|}
{{:Tribes: Ascend/Raider series}}
+
{{Tribes:_Ascend/Medium_Armor_series}}
  
 
[[Category:Tribes: Ascend]]
 
[[Category:Tribes: Ascend]]
 
[[Category:Tribes: Ascend/Weapons]]
 
[[Category:Tribes: Ascend/Weapons]]
[[Category:Tribes: Ascend/Primary Weapons]]
+
[[Category:Tribes: Ascend/Timed Weapons]]

Latest revision as of 20:37, 24 December 2015

Arx Buster
TA Wep ArxBuster.png
Loadout/Class Medium Armor
Slot Timed
Type Explosive
Statistics
Fire Rate 1 per 0.25 seconds
Manual Reload Time 1.8 seconds
Auto Reload Time 2.84 seconds
Projectile Speed 76.4 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.4 meters
Splash Radius 7 meters
Magazine Size 3
Ammo 27
Upgrades
Cost
Gold 160
XP 12,000
Mastery Cost (XP) Locked


"Designed for use against armored assets and vehicles, the Arx Buster fires a triple shot of sticky explosives. +50% damage to vehicles."


The Arx Buster is an unlockable impact weapon for the Medium Armor. The Arx Buster fires three rounds that stick to whatever they hit. The weapon does not fire all three rounds at the same time or automatically fire them back to back, the player controls when each round is fired.

Damage Table

Below are the damage values for one round of the Arx Buster.

Base Damage
Base Damage 450
Beowulf 1,012
Deployables 675
Generator 1,350
Grav Cycle 1,012
Player 675
Sensor 1,350
Shrike 1,012
Turret 1,350
Splash Damage 225 - 450

Inheritance

The Arx Buster has a 20% speed inheritance on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.

Kick Strength

The Arx Buster has an impulse strength of 68,000 uu applied to players hit by its shell.

Special Accolades

The following accolades can be earned with the Arx Buster.

Explosive Spree Demolitions Expert Hurt Locker Air Mail Sticky Kill
Explosive spree.png Demolitions expert.png Hurt locker.png Air mail.png Sticky kill.png