Tribes: Ascend/Anti-Personnel Grenade

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Revision as of 00:27, 3 November 2012 by Te-krogoth (talk | contribs) (Created page for the AP Grenade.)
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Anti-Personnel Grenade

Loadout/Class Soldier
Slot Belt
Type Grenade
Statistics
Manual Reload Time 0.15 seconds
Projectile Speed 24 m/s
Projectile Live Time 8 seconds
Projectile Hitbox 0.84 meters
Splash Radius 10.4 meters (11.44 meters/12.584 meters)
Ammo 1 (2)
Upgrades
Upgrade 1 +1 ammo
Upgrade 2 +10% radius
Upgrade 3 +10% radius
Cost
Gold 240
XP 42,000
Mastery Cost (XP) 15,000


"AP Grenades deal massive damage to humans, but are very poor against Armored targets such as Base Turrets, Generators, and Vehicles."


The Anti-Personnel Grenade is an unlockable belt item for the Soldier. This grenade is designed to be used against players, and will not do very much damage to anything else.

Damage Table

Below are the damage values for the AP Grenade.

Base Damage
Base Damage 1,300
Beowulf 325
Deployables 1,300
Generator 650
Grav Cycle 325
Player 1,300
Sensor 325
Shrike 325
Turret 325
Splash Damage 390 - 1,300

Inheritence

The AP Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.

Kick Strength

The AP Grenade has an impulse strength of 1,700 m/s applied to players hit by the grenade.

Special Accolades

The following accolades can be earned with the AP Grenade.

Explosive Spree Demolitions Expert Hurt Locker Air Mail