Tribes: Ascend/Accolades

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Accolades are given out during a match in Tribes: Ascend when the player completes a certain objective. They are an award to encourage proper game play, though not all are positive. At the end of a match, the player can see all of the accolades earned. Accolades are given out for completing offensive objectives, defensive objectives, and having killing streaks.

Offensive

Flag Capture

This accolade is earned by taking the enemy's flag to your flag at the flag stand (capturing the enemy's flag).
Credits earned: 2000

Flag Assist

Error creating thumbnail: File missing This accolade is earned by helping to capture the enemy's flag.
Credits earned: 1000

Flag Grab

This accolade is earned by grabbing the enemy's flag from the stand.
Credits earned: 200

Gener-Hater

This accolade is earned by destroying the enemy's generator. This can also be earned by significantly helping damage the generator and having a teammate finish it off.
Credits earned: 500

Turret Down

This accolade is earned by destroying an enemy's turret. This can also be earned by significantly helping damage the turret and having a teammate finish that turret off.
Credits earned: 200

Radar Down

This accolade is earned by destroying the enemy's sensor. This can also be earned by significantly helping damage the sensor and having a teammate finish it off.
Credits earned: 200

Vehicle Assist

This accolade is earned by a vehicle's passenger killing an opponent.
Credits earned: 250

E-Grab

File:Round finished draw.png This accolade is earned by grabbing the enemy's flag when the opponents are about to capture your team's flag.

Llama Grab

This accolade is earned by walking or slowly skying off with the flag.
Credits earned: 150

High Speed Grab

Error creating thumbnail: File missing This accolade is earned by grabbing the enemy's flag off the stand at a high speed. (160 KM/h+)
Credits earned: 250

Gotta Go Fast

Error creating thumbnail: File missing This accolade is earned by grabbing the enemy's flag off the stand at a remarkable speed. (180 KM/h+)
Credits earned: 300

Defensive

Repair

This accolade is earned by using a repair tool either normal or improved on a damaged asset (generator, turret, sensor, or friendly deployables). The player must repair 10 percent to receive a single accolade, and multiple repair accolades may be earned while repair a single asset.
Credits earned: 25

Flag Return

Error creating thumbnail: File missing This accolade is earned by returning your team's flag back to the flag stand. This is done by touching your flag, although sometimes it is beneficial to defend the flag out in the field rather than return the flag to the stand.
Credits earned: 250

Flag Defender

This accolade is earned by killing an enemy in the vicinity of the flag stand.
Credits earned: 300

Gener Defender

This accolade is earned by killing an enemy in the vicinity of the generator.
Credits earned: 400

Streaks

Killing Spree

This accolade is earned by getting 5 kills in a row without dying, any weapons may be used.
Credits earned: 300

Rampage

This accolade is earned by 10 kills in a row without dying, any weapons may be used.
Credits earned: 500

Relentless

This accolade is earned by getting 15 kills in a row without dying, any weapons may be used.
Credits earned: 1000

Unstoppable

This accolade is earned by getting 20 kills in a row without dying, any weapons may be used.
Credits earned: 2000

The Slayer

This accolade is earned by getting 25 kills in a row without dying, any weapons may be used.
Credits earned: 3000

Classic Spree

This accolade is earned by getting 5 kills in a row without dying, any type of Spinfusor may be used.
Credits earned: 300

Disc Jockey

This accolade is earned by getting 10 kills in a row without dying, any type of Spinfusor may be used.
Credits earned: 500

Tribal Fanatic

This accolade is earned by getting 15 kills in a row without dying, any type of Spinfusor may be used.
Credits earned: 1000
Upon achieving this accolade, an announcement is broadcast, "<Player> is tribal."

Explosive Spree

This accolade is earned by getting 5 kills in a row without dying, any explosive weapon may be used.
Credits earned: 300

Demolitions Expert

This accolade is earned by getting 10 kills in a row without dying, any explosive weapon may be used.
Credits earned: 500

Hurt Locker

This accolade is earned by getting 15 kills in a row without dying, any explosive weapon may be used.
Credits earned: 1000
Upon achieving this accolade, an announcement is broadcast, "<Player> calls in the hurt locker."

Sniping Spree

File:Round finished lost.png This accolade is earned by getting 5 kills in a row without dying, only the BXT1 Rifle may be used.
Credits earned: 300

Sharpshooter

File:Round finished draw.png This accolade is earned by getting 10 kills in a row without dying, only the BXT1 Rifle may be used.
Credits earned: 500

Marksman

This accolade is earned by getting 15 kills in a row without dying, only the BXT1 Rifle may be used.
Credits earned: 1000

Double Kill

This accolade is earned by getting two kills in quick succession.
Credits earned: 500

Triple Kill

This accolade is earned by getting three kills in quick succession.
Credits earned: 1000

Quatra Kill

This accolade is earned by getting four kills in quick succession.
Credits earned: 2000

Ultra Kill

This accolade is earned by getting five kills in quick succession.
Credits earned: 3000

Team Kill

This accolade is earned by getting six kills in quick succession.
Credits earned: 4000

Miscellaneous

Aftermath

This accolade is earned by killing an enemy after you have been killed. This is usually earned when you martyrdom a grenade before death or a Technician's turret getting kills.
Credits earned: 200

Air Mail

This accolade is earned by killing an enemy in midair with an explosive.
Credits earned: 200

Artillery Strike

This accolade is earned by killing an enemy with the Fusion Mortar from a distance.
Credits earned: 500

Assist

This accolade is earned by doing damage to an enemy, and a teammate finishes that enemy off.
Credits earned: 250

Bike Down

This accolade is earned by destroying a Grav Cycle.
Credits earned: 200

Blue Plate Special

This accolade is earned by killing an enemy in midair with any type of Spinfusor.
Credits earned: 200

Final Blow

File:Unknown3.png This accolade is earned for getting the last kill in Deathmatch.

First Blood

This accolade is earned by getting the first kill in a match.
Credits earned: 500

First Win of the Day

This accolade is earned by winning your first match of the day.
XP earned: 1200

Head Shot

This accolade is earned by killing an enemy with a blow to the head.
Credits earned: 200

Martial Art

This accolade is earned by killing an enemy with melee.
Credits earned: 200

No Joy

This accolade is earned by killing an enemy who has a kill streak.
Credits earned: 300

Revenge

This accolade is earned by killing the enemy that was the last one to kill you.
Credits earned: 300

Road Kill

This accolade is earned by killing an enemy with a Vehicle.
Credits earned: 100

Round Completed

This accolade is earned by playing a match of Tribes: Ascend.

Round Completed - Victory

This accolade is earned by winning a match.

Shrike Down

This accolade is earned by destroying a Shrike.
Credits earned: 300

Sticky Kill

This accolade is earned by killing an enemy with an attached grenade.
Credits earned: 200

Tank Down

This accolade is earned by destroying a Beowulf.
Credits earned: 500

Removed

Rabbit

File:Unknown2.png This accolade is earned by killing an enemy while you have the flag. (Only earned in Rabbit matches)

Rabbit Season

This accolade is earned by killing the flag carrier. (Only earned in Rabbit matches)

Round Completed - Defeat

File:Round finished lost.png This accolade is earned by losing a match.

References

Hi-Rez forum post by Cyberlink on Accolades