Tribes: Ascend/Thumper D
Thumper D | |
---|---|
![]() | |
Loadout/Class | Soldier |
Slot | Secondary |
Type | Explosive |
Statistics | |
Manual Reload Time | 1.50 seconds |
Auto Reload Time | 2.37 seconds |
Projectile Speed | 70.4 m/s |
Projectile Live Time | 1.2 seconds |
Projectile Hitbox | 0.2 meters |
Splash Radius | 7.4 meters |
Ammo | 11 (16/21) |
Upgrades | |
Upgrade 1 | +5 ammo |
Upgrade 2 | +20% damage versus armored |
Upgrade 3 | +5 ammo |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 3,750 |
"A more compact version of the Thumper, the D-Variant offers less damage and knockback acceleration than a typical Spinfusor."
The Thumper D is one of the three Thumper variations in Tribes: Ascend, and is the default secondary weapon for the Soldier. Despite there being only three variations, the Thumper class weapons are the most commonly used weapon, used more than the Spinfusors, which have 13 variations.
Damage Table
Below are the damage values for the Thumper D.
Base Damage | 20% vs Armored | |
---|---|---|
Base Damage | 550 | 550 |
Beowulf | 924 | 1,108 |
Deployables | 770 | 770 |
Generator | 962 | 962 |
Grav Cycle | 924 | 1,108 |
Player | 770 | 770 |
Sensor | 924 | 1,108 |
Shrike | 1,925 | 2,310 |
Turret | 924 | 1,108 |
Splash Damage | 275 - 550 | 330 - 660 |
Inheritence
The Thumper has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 70.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Thumper D has an impulse strength of 70,000 uu applied to players hit by its projectile, and a multiplier of 1.2 for self-inflicted damage.
Special Accolades
The following accolades can be earned with the Thumper D.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
---|---|---|---|
![]() |
![]() |
![]() |
![]() |
|