Tribes: Ascend/Plasma Cannon
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Plasma Cannon | |
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Loadout/Class | Heavy Armor |
Slot | Bullet |
Type | Explosive |
Statistics | |
Fire Rate | 1 per 0.6 seconds |
Manual Reload Time | 1.8 seconds |
Auto Reload Time | 2.84 seconds |
Projectile Speed | 78.4 m/s |
Projectile Live Time | 1 second |
Projectile Hitbox | 0.4 meters |
Fall Off Range | 6 meters |
Splash Radius | 5.5 meters |
Magazine Size | 6 |
Ammo | 60 |
Upgrades | |
Cost | |
Gold | 160 |
XP | 12,000 |
Mastery Cost (XP) | Locked |
"Big brother to the Plasma Gun, the Plasma Cannon is a flexible weapon, firing balls of energy that explode on contact. +100% damage to vehicles."
The Plasma Cannon is an unlockable automatic weapon for the Heavy Armor, and a variant of the Plasma Gun, dealing more damage.
Damage Table
Below are the damage values for the Plasma Cannon.
Base Damage | |
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Base Damage | 300 |
Beowulf | 900 |
Deployables | 450 |
Generator | 1,350 |
Grav Cycle | 900 |
Player | 450 |
Sensor | 1,350 |
Shrike | 900 |
Turret | 1,350 |
Splash Damage | 120 - 300 |
Inheritence
The Plasma Cannon has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Plasma Cannon has an impulse strength of 25,000 uu applied to players hit by its projectile.
Special Accolades
The following accolades can be earned with the Plasma Cannon.
Explosive Spree | Demolitions Expert | Hurt Locker | Hot Air |
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