Tribes: Ascend/Heavy Bolt Launcher
Bolt Launcher | |
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Loadout/Class | Doombringer |
Slot | Primary |
Type | Explosive |
Statistics | |
Manual Reload Time | 1.70 seconds |
Auto Reload Time | 2.36 seconds |
Projectile Speed | 76.4 m/s |
Projectile Live Time | 6 seconds |
Projectile Hitbox | 0.2 meters |
Splash Radius | 7.2 meters |
Ammo | 19 (24/29) |
Upgrades | |
Upgrade 1 | +5 ammo |
Upgrade 2 | +20% damage versus armored |
Upgrade 3 | +5 ammo |
Cost | |
Gold | 250 |
XP | 22,000 |
Mastery Cost (XP) | 3,750 |
"The heavy version of the bolt launcher deals more damage per hit than its lighter counterpart."
The Heavy Bolt Launcher is an unlockable primary weapon for the Doombringer. The Heavy Bolt Launcher fires an explosive bolt that arcs through the air. The Pathfinder has a lighter variant, the Bolt Launcher which deals less damage, but fires faster.
Damage Table
Below are the damage values for the Heavy Bolt Launcher.
Base Damage | 20% vs Armored | |
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Base Damage | 750 | 750 |
Beowulf | 1,260 | 1,512 |
Deployables | 1,050 | 1,050 |
Generator | 1,312 | 1,312 |
Grav Cycle | 1,260 | 1,512 |
Player | 1,050 | 1,050 |
Sensor | 1,260 | 1,512 |
Shrike | 2,625 | 3,150 |
Turret | 1,260 | 1,512 |
Splash Damage | 375 - 750 | 450 - 900 |
Inheritence
The Heavy Bolt Launcher has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 76.4 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed, and a terminal velocity of 70.4 m/s.
Kick Strength
The Heavy Bolt Launcher has an impulse strength of 90,000 uu applied to players hit by its bolt, and a multiplier of 1.2 for self-inflicted damage.
Special Accolades
The following accolades can be earned with the Heavy Bolt Launcher.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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