Tribes: Ascend/Heavy AP Grenade
Heavy AP Grenade | |
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Loadout/Class | Juggernaut |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 24 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 10.4 meters (11.44 meters/12.58 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +10% radius |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 7,500 |
"AP Grenades deal massive damage to humans, but are very poor against Armored targets such as Base Turrets, Generators, and Vehicles."
The Heavy AP Grenade is the default belt item for the Juggernaut.
Damage Table
Below are the damage values for the Heavy AP Grenade.
Base Damage | |
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Base Damage | 1,500 |
Beowulf | 375 |
Deployables | 1,500 |
Generator | 375 |
Grav Cycle | 375 |
Player | 1,500 |
Sensor | 375 |
Shrike | 375 |
Turret | 375 |
Splash Damage | 450 - 1,500 |
Inheritence
The Heavy AP Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Heavy AP Grenade has an impulse strength of 1,700 m/s applied to players hit by its blast.
Special Accolades
The following accolades can be earned with the Heavy AP Grenade.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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