Tribes: Ascend/TCNG
TCNG | |
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Loadout/Class | Technician |
Slot | Belt |
Type | Grenade |
Statistics | |
Projectile Speed | 28 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 10.4 meters (11.44 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +20% damage versus armored |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | 15,000 |
"A balanced trade of damage and radius."
The TCNG is the default belt item for the Technician.
Damage Table
Below are the damage values for the TCNG.
Base Damage | 20% vs Armored | |
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Base Damage | 1,000 | 1,000 |
Beowulf | 1,500 | 1,800 |
Deployables | 1,000 | 1,000 |
Generator | 1,500 | 1,500 |
Grav Cycle | 1,500 | 1,800 |
Player | 1,000 | 1,000 |
Sensor | 1,500 | 1,800 |
Shrike | 2,500 | 3,000 |
Turret | 1,500 | 1,800 |
Splash Damage | 300 - 1,000 | 360 - 1,200 |
Inheritence
The TCNG has a 20% speed inheritence when it is thrown. The base speed for the grenade is 28 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The TCNG has an impulse strength of 1,700 m/s applied to players hit by the grenade.
Special Accolades
The following accolades can be earned with the TCNG.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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