Tribes: Ascend/Dueling Spinfusor
Dueling Spinfusor | |
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Loadout/Class | Pathfinder |
Slot | Primary |
Type | Disc |
Statistics | |
Manual Reload Time | 1.24 seconds |
Projectile Speed | 392 km/h |
Projectile Live Time | 6 seconds |
Splash Radius | 3.4 meters |
Ammo | 19 (24/29) |
Upgrades | |
Upgrade 1 | +5 ammo |
Upgrade 2 | +20% damage versus armored |
Upgrade 3 | +5 ammo |
Cost | |
Gold | 40 |
XP | 4,800 |
Mastery Cost (XP) | 15,000 |
"This light spinfusor has been modified for Dueling, dealing more damage on a direct hit, but having a slightly smaller explosion radius."
The Dueling Spinfusor is one of the eleven Spinfusor variations in Tribes: Ascend, and is an unlockable primary weapon for the Pathfinder. This weapon is a slight variation of the Light Spinfusor. The Dueling Spinfusor has a 1.6x damage multiplier on direct hits, versus a 1.4x multiplier on the Light Spinfusor, but has a splash radius decrease of 0.2 meters.
Damage Table
Below are the damage values for the Dueling Spinfusor.
Base Damage | 20% vs Armored | |
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Base Damage | 550 | 550 |
Beowulf | 880 | 1,056 |
Deployables | 880 | 880 |
Generator | 880 | 880 |
Grav Cycle | 880 | 1,056 |
Player | 880 | 880 |
Sensor | 880 | 1,056 |
Shrike | 2,200 | 2,640 |
Turret | 880 | 1,056 |
Splash Damage | 275 - 550 | 330 - 660 |
Inheritence
The Dueling Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 392 km/h, with a maximum speed of 1,000 km/h, regardless of the inherited speed.
Kick Strength
The Dueling Spinfusor has an impulse strength of 5,000 applied to players hit by its disc, and an additional 3,500 strength impulse applied if it kills the player. Due to the high strength, it is commonly used for disc jumping, allowing for greater speeds to be attained.
Special Accolades
The following accolades can be earned with the Dueling Spinfusor.
Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
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