Tribes: Ascend/Spare Spinfusor
| Spare Spinfusor | |
|---|---|
| Loadout/Class | Soldier |
| Slot | Secondary |
| Type | Disc |
| Statistics | |
| Manual Reload Time | 1.24 seconds |
| Projectile Speed | 78 m/s |
| Projectile Live Time | 6 seconds |
| Projectile Hitbox | 0.2 meters |
| Splash Radius | 7.2 meters |
| Ammo | 19 (24/29) |
| Upgrades | |
| Upgrade 1 | +5 ammo |
| Upgrade 2 | +20% damage versus armored |
| Upgrade 3 | +5 ammo |
| Cost | |
| Gold | 240 |
| XP | 42,000 |
| Mastery Cost (XP) | 15,000 |
"Some Soldiers like to bring an extra Spinfusor as a secondary. This variant has a reduced direct-hit damage bonus compared to Thumpers or other Spinfusors, but retains all other benefits of the Disk."
The Spare Spinfusor is one of the thirteen Spinfusor variations in Tribes: Ascend, and is an unlockable secondary weapon for the Soldier.
Damage Table
Below are the damage values for the Spare Spinfusor.
| Base Damage | 20% vs Armored | |
|---|---|---|
| Base Damage | 600 | 600 |
| Beowulf | 660 | 792 |
| Deployables | 660 | 660 |
| Generator | 660 | 660 |
| Grav Cycle | 660 | 792 |
| Player | 660 | 660 |
| Sensor | 660 | 792 |
| Shrike | 1,650 | 1,980 |
| Turret | 660 | 792 |
| Splash Damage | 300 - 600 | 396 - 720 |
Inheritence
The Spare Spinfusor has a 50% speed inheritence on fired projectiles. The base speed for the projectile is 78 m/s, with a maximum speed of 160 m/s, regardless of the inherited speed.
Kick Strength
The Spare Spinfusor has an impulse strength of 1,700 m/s applied to players hit by its disc.
Special Accolades
The following accolades can be earned with the Spare Spinfusor.
| Classic Spree | Disc Jockey | Tribal Fanatic | Blue Plate Special |
|---|---|---|---|
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