Tribes: Ascend/Accolades: Difference between revisions
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| style="padding:0.25em;" | [[Image:Llama_grab.png|80px]] | | style="padding:0.25em;" | [[Image:Llama_grab.png|80px]] | ||
| This accolade is earned by | | This accolade is earned by grabbing the flag at close to walking speed.<br />'''Credits earned:''' 150 | ||
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====Radar Down==== | ====Radar Down==== | ||
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Revision as of 20:03, 26 February 2012
Accolades are given out during a match in Tribes: Ascend when the player completes a certain objective. They are an award to encourage proper game play, though not all are positive. At the end of a match, the player can see all of the accolades earned. Accolades are given out for completing offensive objectives, defensive objectives, and having killing streaks.
Arena
Bench Em
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This accolade is earned by taking someone's last life. Credits earned: 200 |
Final Blow
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This accolade is earned for getting the last kill in Deathmatch or Arena. Credits earned: 500 |
Last Man Standing
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This accolade is earned by being the only person left alive on your team. Credits earned: 200 |
Tribal Honor
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This accolade is earned by being the last person killed, and by a disc. Credits earned: 200 |
United We Stand
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This accolade is earned by winning a match. |
Capture the Flag
Base Repair
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This accolade is earned by using a repair tool either normal or improved on a damaged asset (generator, turret, sensor, or friendly deployables). The player must repair 10 percent to receive a single accolade, and multiple repair accolades may be earned while repair a single asset. Credits earned: 25 |
Bike Down
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This accolade is earned by destroying a Grav Cycle. Credits earned: 200 |
E-Grab
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This accolade is earned by grabbing the enemy's flag when the opponents are about to capture your team's flag. Credits earned: 200 |
Flag Assist
Error creating thumbnail: File missing | This accolade is earned by helping to capture the enemy's flag. Credits earned: 1000 |
Flag Capture
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This accolade is earned by taking the enemy's flag to your flag at the flag stand (capturing the enemy's flag). Credits earned: 2000 |
Flag Defender
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This accolade is earned by killing an enemy in the vicinity of the flag stand. Credits earned: 300 |
Flag Grab
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This accolade is earned by grabbing the enemy's flag from the stand. Credits earned: 200 |
Flag Return
Gener Defender
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This accolade is earned by killing an enemy in the vicinity of the generator. Credits earned: 400 |
Gener-Hater
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This accolade is earned by destroying the enemy's generator. This can also be earned by significantly helping damage the generator and having a teammate finish it off. Credits earned: 500 |
Gotta Go Fast
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This accolade is earned by grabbing the enemy's flag off the stand at a remarkable speed. (180 KM/h+) Credits earned: 300 |
High Speed Grab
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This accolade is earned by grabbing the enemy's flag off the stand at a high speed. (160 KM/h+) Credits earned: 250 |
Llama Grab
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This accolade is earned by grabbing the flag at close to walking speed. Credits earned: 150 |
Radar Down
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This accolade is earned by destroying the enemy's sensor. This can also be earned by significantly helping damage the sensor and having a teammate finish it off. Credits earned: 200 |
Road Kill
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This accolade is earned by killing an enemy with a Vehicle. Credits earned: 100 |
Shrike Down
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This accolade is earned by destroying a Shrike. Credits earned: 300 |
Tank Down
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This accolade is earned by destroying a Beowulf. Credits earned: 500 |
Turret Down
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This accolade is earned by destroying an enemy's turret. This can also be earned by significantly helping damage the turret and having a teammate finish that turret off. Credits earned: 200 |
Vehicle Assist
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This accolade is earned by a vehicle's passenger killing an opponent. Credits earned: 250 |
Rabbit (Removed)
Caerbannog
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This accolade is earned by killing an enemy while you have the flag. (Only earned in Rabbit matches) Credits earned: 500 |
Final Blow
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This accolade is earned for getting the last kill. Credits earned: 500 |
Rabbit Season
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This accolade is earned by killing the flag carrier. (Only earned in Rabbit matches) Credits earned: 200 |
Team Deathmatch
Final Blow
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This accolade is earned for getting the last kill. Credits earned: 500 |
Flag Held
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This accolade is earned by holding the flag for 10 seconds. Credits earned: 100 |
Flag Killer
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This accolade is earned by killing the flag carrier. Credits earned: 250 |
Flag Take
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This accolade is earned by grabbing the flag. Credits earned: 250 |
Streaks
Killing Spree
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This accolade is earned by getting 5 kills in a row without dying, any weapons may be used. Credits earned: 300 |
Rampage
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This accolade is earned by 10 kills in a row without dying, any weapons may be used. Credits earned: 500 |
Relentless
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This accolade is earned by getting 15 kills in a row without dying, any weapons may be used. Credits earned: 1000 |
Unstoppable
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This accolade is earned by getting 20 kills in a row without dying, any weapons may be used. Credits earned: 2000 |
The Slayer
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This accolade is earned by getting 25 kills in a row without dying, any weapons may be used. Credits earned: 3000 |
Classic Spree
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This accolade is earned by getting 5 kills in a row without dying, any type of Spinfusor may be used. Credits earned: 300 |
Disc Jockey
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This accolade is earned by getting 10 kills in a row without dying, any type of Spinfusor may be used. Credits earned: 500 |
Tribal Fanatic
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This accolade is earned by getting 15 kills in a row without dying, any type of Spinfusor may be used. Credits earned: 1000 Upon achieving this accolade, an announcement is broadcast, "<Player> is tribal." |
Explosive Spree
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This accolade is earned by getting 5 kills in a row without dying, any explosive weapon may be used. Credits earned: 300 |
Demolitions Expert
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This accolade is earned by getting 10 kills in a row without dying, any explosive weapon may be used. Credits earned: 500 |
Hurt Locker
Sniping Spree
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This accolade is earned by getting 5 kills in a row without dying, only the BXT1 Rifle may be used. Credits earned: 300 |
Sharpshooter
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This accolade is earned by getting 10 kills in a row without dying, only the BXT1 Rifle may be used. Credits earned: 500 |
Marksman
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This accolade is earned by getting 15 kills in a row without dying, only the BXT1 Rifle may be used. Credits earned: 1000 |
Multi-Kill
Double Kill
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This accolade is earned by getting two kills in quick succession. Credits earned: 500 |
Triple Kill
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This accolade is earned by getting three kills in quick succession. Credits earned: 1000 |
Quatra Kill
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This accolade is earned by getting four kills in quick succession. Credits earned: 2000 |
Ultra Kill
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This accolade is earned by getting five kills in quick succession. Credits earned: 3000 |
Team Kill
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This accolade is earned by getting six kills in quick succession. Credits earned: 4000 |
Miscellaneous
Aftermath
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This accolade is earned by killing an enemy after you have been killed. This is usually earned when you martyrdom a grenade before death or a Technician's turret getting kills. Credits earned: 200 |
Air Mail
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This accolade is earned by killing an enemy in midair with an explosive. Credits earned: 200 |
Artillery Strike
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This accolade is earned by killing an enemy with the Fusion Mortar from a distance. Credits earned: 500 |
Assist
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This accolade is earned by doing damage to an enemy, and a teammate finishes that enemy off. Credits earned: 250 |
Blue Plate Special
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This accolade is earned by killing an enemy in midair with any type of Spinfusor. Credits earned: 200 |
First Blood
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This accolade is earned by getting the first kill in a match. Credits earned: 500 |
First Win of the Day
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This accolade is earned by winning your first match of the day. XP earned: 1200 |
Head Shot
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This accolade is earned by killing an enemy with a blow to the head. Credits earned: 200 |
Martial Art
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This accolade is earned by killing an enemy with melee. Credits earned: 200 |
No Joy
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This accolade is earned by killing an enemy who has a kill streak. Credits earned: 300 |
Revenge
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This accolade is earned by killing the enemy that was the last one to kill you. Credits earned: 300 |
Round Completed
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This accolade is earned by playing a match of Tribes: Ascend. |
Round Completed - Victory
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This accolade is earned by winning a match. |
Sticky Kill
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This accolade is earned by killing an enemy with an attached grenade. Credits earned: 200 |
Removed
Round Completed - Defeat
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This accolade is earned by losing a match. |