Tribes: Ascend/Accolades: Difference between revisions
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| style="padding:0.25em;" | [[Image: | | style="padding:0.25em;" | [[Image:Flag_defender.png|80px]] | ||
| This accolade is earned by killing an enemy in the vicinity of the flag stand.<br />'''Credits earned:''' 300 | | This accolade is earned by killing an enemy in the vicinity of the flag stand.<br />'''Credits earned:''' 300 | ||
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| style="padding:0.25em;" | [[Image: | | style="padding:0.25em;" | [[Image:Tank_down.png|80px]] | ||
| This accolade is earned by destroying a [[Beowulf]].<br />'''Credits earned:''' 500 | | This accolade is earned by destroying a [[Beowulf]].<br />'''Credits earned:''' 500 | ||
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Revision as of 04:23, 25 February 2012
Accolades are given out during a match in Tribes: Ascend when the player completes a certain objective. They are an award to encourage proper game play, though not all are positive. At the end of a match, the player can see all of the accolades earned. Accolades are given out for completing offensive objectives, defensive objectives, and having killing streaks.
Offensive
Flag Capture
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This accolade is earned by taking the enemy's flag to your flag at the flag stand (capturing the enemy's flag). Credits earned: 2000 |
Flag Assist
Error creating thumbnail: File missing | This accolade is earned by helping to capture the enemy's flag. Credits earned: 1000 |
Gener-Hater
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This accolade is earned by destroying the enemy's generator. This can also be earned by significantly helping damage the generator and having a teammate finish it off. Credits earned: 500 |
Turret Down
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This accolade is earned by destroying an enemy's turret. This can also be earned by significantly helping damage the turret and having a teammate finish that turret off. Credits earned: 200 |
Radar Down
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This accolade is earned by destroying the enemy's sensor. This can also be earned by significantly helping damage the sensor and having a teammate finish it off. Credits earned: 200 |
Vehicle Assist
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This accolade is earned by a vehicle's passenger killing an opponent. Credits earned: 250 |
E-Grab
File:Round finished draw.png | This accolade is earned by grabbing the enemy's flag when the opponents are about to capture your team's flag. |
Llama Grab
Error creating thumbnail: File missing | This accolade is earned by walking or slowly skying off with the flag. Credits earned: 150 |
High Speed Grab
Error creating thumbnail: File missing | This accolade is earned by grabbing the enemy's flag off the stand at a high speed. (160 KM/h+) Credits earned: 250 |
Gotta Go Fast
Error creating thumbnail: File missing | This accolade is earned by grabbing the enemy's flag off the stand at a remarkable speed. (180 KM/h+) Credits earned: 300 |
Defensive
Repair
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This accolade is earned by using a repair tool either normal or improved on a damaged asset (generator, turret, sensor, or friendly deployables). The player must repair 10 percent to receive a single accolade, and multiple repair accolades may be earned while repair a single asset. Credits earned: 25 |
Flag Return
Error creating thumbnail: File missing | This accolade is earned by returning your team's flag back to the flag stand. This is done by touching your flag, although sometimes it is beneficial to defend the flag out in the field rather than return the flag to the stand. Credits earned: 250 |
Flag Defender
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This accolade is earned by killing an enemy in the vicinity of the flag stand. Credits earned: 300 |
Gener Defender
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This accolade is earned by killing an enemy in the vicinity of the generator. Credits earned: 400 |
Streaks
Killing Spree
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This accolade is earned by getting 5 kills in a row without dying, any weapons may be used. Credits earned: 300 |
Rampage
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This accolade is earned by 10 kills in a row without dying, any weapons may be used. Credits earned: 500 |
Relentless
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This accolade is earned by getting 15 kills in a row without dying, any weapons may be used. Credits earned: 1000 |
Unstoppable
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This accolade is earned by getting 20 kills in a row without dying, any weapons may be used. Credits earned: 2000 |
The Slayer
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This accolade is earned by getting 25 kills in a row without dying, any weapons may be used. Credits earned: 3000 |
Classic Spree
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This accolade is earned by getting 5 kills in a row without dying, any type of Spinfusor may be used. Credits earned: 300 |
Disc Jockey
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This accolade is earned by getting 10 kills in a row without dying, any type of Spinfusor may be used. Credits earned: 500 |
Tribal Fanatic
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This accolade is earned by getting 15 kills in a row without dying, any type of Spinfusor may be used. Credits earned: 1000 Upon achieving this accolade, an announcement is broadcast, "<Player> is tribal." |
Explosive Spree
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This accolade is earned by getting 5 kills in a row without dying, any explosive weapon may be used. Credits earned: 300 |
Demolitions Expert
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This accolade is earned by getting 10 kills in a row without dying, any explosive weapon may be used. Credits earned: 500 |
Hurt Locker
Sniping Spree
File:Round finished lost.png | This accolade is earned by getting 5 kills in a row without dying, only the BXT1 Rifle may be used. Credits earned: 300 |
Sharpshooter
File:Round finished draw.png | This accolade is earned by getting 10 kills in a row without dying, only the BXT1 Rifle may be used. Credits earned: 500 |
Marksman
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This accolade is earned by getting 15 kills in a row without dying, only the BXT1 Rifle may be used. Credits earned: 1000 |
Double Kill
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This accolade is earned by getting two kills in quick succession. Credits earned: 500 |
Triple Kill
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This accolade is earned by getting three kills in quick succession. Credits earned: 1000 |
Quatra Kill
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This accolade is earned by getting four kills in quick succession. Credits earned: 2000 |
Ultra Kill
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This accolade is earned by getting five kills in quick succession. Credits earned: 3000 |
Team Kill
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This accolade is earned by getting six kills in quick succession. Credits earned: 4000 |
Miscellaneous
Aftermath
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This accolade is earned by killing an enemy after you have been killed. This is usually earned when you martyrdom a grenade before death or a Technician's turret getting kills. Credits earned: 200 |
Air Mail
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This accolade is earned by killing an enemy in midair with an explosive. Credits earned: 200 |
Artillery Strike
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This accolade is earned by killing an enemy with the Fusion Mortar from a distance. Credits earned: 500 |
Assist
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This accolade is earned by doing damage to an enemy, and a teammate finishes that enemy off. Credits earned: 250 |
Bike Down
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This accolade is earned by destroying a Grav Cycle. Credits earned: 200 |
Blue Plate Special
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This accolade is earned by killing an enemy in midair with any type of Spinfusor. Credits earned: 200 |
First Blood
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This accolade is earned by getting the first kill in a match. Credits earned: 500 |
First Win of the Day
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This accolade is earned by winning your first match of the day. XP earned: 1200 |
Head Shot
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This accolade is earned by killing an enemy with a blow to the head. Credits earned: 200 |
Martial Art
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This accolade is earned by killing an enemy with melee. Credits earned: 200 |
No Joy
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This accolade is earned by killing an enemy who has a kill streak. Credits earned: 300 |
Revenge
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This accolade is earned by killing the enemy that was the last one to kill you. Credits earned: 300 |
Road Kill
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This accolade is earned by killing an enemy with a Vehicle. Credits earned: 100 |
Round Completed
File:Round finished draw.png | This accolade is earned by playing a match of Tribes: Ascend. |
Round Completed - Defeat
File:Round finished lost.png | This accolade is earned by losing a match. |
Round Completed - Victory
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This accolade is earned by winning a match. |
Shrike Down
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This accolade is earned by destroying a Shrike. Credits earned: 300 |
Sticky Kill
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This accolade is earned by killing an enemy with an attached grenade. Credits earned: 200 |
Tank Down
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This accolade is earned by destroying a Beowulf. Credits earned: 500 |