Tribes: Ascend/Frag Grenade: Difference between revisions
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Te-krogoth (talk | contribs) (Updated for v1.1) |
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|title = Frag Grenade | |title = Frag Grenade | ||
|image = [[Image:TA_Item_FragGren.png|290px]] | |image = [[Image:TA_Item_FragGren.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]] | ||
|slot = Belt | |slot = Belt | ||
|type = Grenade | |type = Grenade | ||
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|projectilespeed = 28 m/s | |projectilespeed = 28 m/s | ||
|projectilelivetime = 8 seconds | |projectilelivetime = 8 seconds | ||
|projectilehitbox = 0. | |projectilehitbox = 0.4 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = | |splashradius = 12 meters | ||
|ammo = | |ammo = 2 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|gold = Free | |gold = Free | ||
|xp = Free | |xp = Free | ||
|mastery = | |mastery = Unlocked | ||
}} | }} | ||
''"The most basic and common grenade found in the Wilderzone. The design has lasted over 2000 years, and is still effective."'' | ''"The most basic and common grenade found in the Wilderzone. The design has lasted over 2000 years, and is still effective. +50% vehicle damage."'' | ||
The '''Frag Grenade''' is the default belt item for the [[Tribes:_Ascend/ | The '''Frag Grenade''' is the default belt item for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Frag Grenade. | Below are the damage values for the Frag Grenade. | ||
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m_fMinDamagePct=0.50 | |||
2. | m_fDamageMultiplierAgainstArmor=2.0 | ||
m_fDamageMultiplierAgainstGenerators=2.0 | |||
m_fDamageMultiplierAgainstNonArmoredObjectives=2.0 | |||
m_fDamageMultiplierAgainstShrike=1.50 | |||
m_fDamageMultiplierAgainstBeowulf=1.50 | m_fDamageMultiplierAgainstBeowulf=1.50 | ||
m_fDamageMultiplierAgainstGravCycle=1.50 | m_fDamageMultiplierAgainstGravCycle=1.50 | ||
m_fDamageMultiplierAgainstBaseTurrets= | m_fDamageMultiplierAgainstBaseTurrets=2.0 | ||
m_fDamageMultiplierAgainstBaseSensors= | m_fDamageMultiplierAgainstBaseSensors=2.0 | ||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| | |Base Damage || style="text-align:center;"| 950 | ||
|- | |- | ||
|Beowulf || style="text-align:center;"| 1, | |Beowulf || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| | |Deployables || style="text-align:center;"| 950 | ||
|- | |- | ||
|Generator || style="text-align:center;"| 1, | |Generator || style="text-align:center;"| 1,900 | ||
|- | |- | ||
|Grav Cycle || style="text-align:center;"| 1, | |Grav Cycle || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Player || style="text-align:center;"| | |Player || style="text-align:center;"| 950 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 1,900 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| | |Shrike || style="text-align:center;"| 1,425 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 1,900 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 475 - 950 | ||
|- | |- | ||
|} | |} | ||
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== Kick Strength == | == Kick Strength == | ||
The Frag Grenade has an impulse strength of 85,000 uu applied to players hit by its blast | The Frag Grenade has an impulse strength of 85,000 uu applied to players hit by its blast. | ||
== Trivia == | == Trivia == | ||
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|[[Image:Air_mail.png]] | |[[Image:Air_mail.png]] | ||
|} | |} | ||
{{:Tribes: | {{Template:Tribes:_Ascend/Heavy_Armor_series}} | ||
<!-- | <!-- | ||
TrProj_Grenade | TrProj_Grenade |
Latest revision as of 00:56, 11 January 2016
Frag Grenade | |
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Loadout/Class | Heavy Armor |
Slot | Belt |
Type | Grenade |
Statistics | |
Manual Reload Time | 0 seconds |
Build Up Time | 0.7 seconds |
Projectile Speed | 28 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.4 meters |
Splash Radius | 12 meters |
Ammo | 2 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"The most basic and common grenade found in the Wilderzone. The design has lasted over 2000 years, and is still effective. +50% vehicle damage."
The Frag Grenade is the default belt item for the Heavy Armor.
Damage Table
Below are the damage values for the Frag Grenade.
Base Damage | |
---|---|
Base Damage | 950 |
Beowulf | 1,425 |
Deployables | 950 |
Generator | 1,900 |
Grav Cycle | 1,425 |
Player | 950 |
Sensor | 1,900 |
Shrike | 1,425 |
Turret | 1,900 |
Splash Damage | 475 - 950 |
Inheritence
The Frag Grenade has a 20% speed inheritence when it is thrown. The base speed for the grenade is 28 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed.
Kick Strength
The Frag Grenade has an impulse strength of 85,000 uu applied to players hit by its blast.
Trivia
- Internally, the Frag Grenade is named Grenade.
Special Accolades
The following accolades can be earned with the Frag Grenade.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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