Tribes: Ascend/Fusion Mortar: Difference between revisions
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|title = Fusion Mortar | |title = Fusion Mortar | ||
|image = [[Image:TA_Wep_FusionMortar.png|290px]] | |image = [[Image:TA_Wep_FusionMortar.png|290px]] | ||
|loadout = [[Tribes:_Ascend/ | |loadout = [[Tribes:_Ascend/Heavy Armor|Heavy Armor]] | ||
|slot = | |slot = Timed | ||
|type = Mortar | |type = Mortar | ||
|firerate = | |firerate = | ||
Line 11: | Line 11: | ||
|lockontime = | |lockontime = | ||
|lockondistance = | |lockondistance = | ||
|projectilespeed = | |projectilespeed = 80 m/s | ||
|projectilelivetime = 20 seconds | |projectilelivetime = 20 seconds | ||
|projectilehitbox = 0. | |projectilehitbox = 0.4 meters | ||
|falloffrange = | |falloffrange = | ||
|splashradius = 14 meters | |splashradius = 14 meters | ||
|ammo = | |ammo = 20 | ||
|ammoupgrade = | |ammoupgrade = | ||
|upgrade1 = | |upgrade1 = | ||
|upgrade2 = | |upgrade2 = | ||
|upgrade3 = | |upgrade3 = | ||
|gold = Free | |gold = Free | ||
|xp = Free | |xp = Free | ||
|mastery = | |mastery = Unlocked | ||
}} | }} | ||
''"Perhaps the most destructive hand held weapon in the Wilderzone, the Fusion Mortar can turn almost any defense into instant rubble."'' | ''"Perhaps the most destructive hand held weapon in the Wilderzone, the Fusion Mortar can turn almost any defense into instant rubble. +100% vehicle damage.."'' | ||
The '''Fusion Mortar''' is one of the | The '''Fusion Mortar''' is one of the two mortar variations in [[Tribes: Ascend]], and is an unlocked timed weapon for the [[Tribes:_Ascend/Heavy Armor|Heavy Armor]]. | ||
== Damage Table == | == Damage Table == | ||
Below are the damage values for the Fusion Mortar. | Below are the damage values for the Fusion Mortar. | ||
<!-- | <!-- | ||
m_fDirectHitMultiplier=1.250 | |||
m_fMinDamagePct=0.50 | |||
m_fDamageMultiplierAgainstArmor=2.0 | m_fDamageMultiplierAgainstArmor=2.0 | ||
m_fDamageMultiplierAgainstGenerators=2. | m_fDamageMultiplierAgainstGenerators=2.0 | ||
m_fDamageMultiplierAgainstNonArmoredObjectives=2.0 | |||
m_fDamageMultiplierAgainstShrike=2.0 | |||
m_fDamageMultiplierAgainstBeowulf=2.0 | m_fDamageMultiplierAgainstBeowulf=2.0 | ||
m_fDamageMultiplierAgainstGravCycle=2.0 | m_fDamageMultiplierAgainstGravCycle=2.0 | ||
m_fDamageMultiplierAgainstBaseTurrets= | m_fDamageMultiplierAgainstBaseTurrets=2.0 | ||
m_fDamageMultiplierAgainstBaseSensors= | m_fDamageMultiplierAgainstBaseSensors=2.0 | ||
--> | --> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! !! Base Damage | ! !! Base Damage | ||
|- | |- | ||
|Base Damage || style="text-align:center;"| 1, | |Base Damage || style="text-align:center;"| 1,400 | ||
|- | |- | ||
|Beowulf | |Beowulf || style="text-align:center;"| 3,500 | ||
|- | |- | ||
|Deployables || style="text-align:center;"| 1, | |Deployables || style="text-align:center;"| 1,750 | ||
|- | |- | ||
|Generator || style="text-align:center;"| 3, | |Generator || style="text-align:center;"| 3,500 | ||
|- | |- | ||
|Grav Cycle | |Grav Cycle || style="text-align:center;"| 3,500 | ||
|- | |- | ||
|Player || style="text-align:center;"| 1, | |Player || style="text-align:center;"| 1,750 | ||
|- | |- | ||
|Sensor || style="text-align:center;"| | |Sensor || style="text-align:center;"| 3,500 | ||
|- | |- | ||
|Shrike || style="text-align:center;"| 3, | |Shrike || style="text-align:center;"| 3,500 | ||
|- | |- | ||
|Turret || style="text-align:center;"| | |Turret || style="text-align:center;"| 3,500 | ||
|- | |- | ||
|Splash Damage || style="text-align:center;"| | |Splash Damage || style="text-align:center;"| 700 - 1,400 | ||
|- | |- | ||
|} | |} | ||
== | == Inheritance == | ||
The Fusion Mortar has a 50% speed | The Fusion Mortar has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 80 m/s, with a maximum speed of 140 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s. | ||
== Kick Strength == | == Kick Strength == | ||
The Fusion Mortar has an impulse strength of 110,000 uu applied to players hit by its blast | The Fusion Mortar has an impulse strength of 110,000 uu applied to players hit by its blast. | ||
== Trivia == | == Trivia == | ||
Line 88: | Line 91: | ||
|[[Image:Artillery_strike.png]] | |[[Image:Artillery_strike.png]] | ||
|} | |} | ||
{{:Tribes: | {{Template:Tribes:_Ascend/Heavy_Armor_series}} | ||
<!-- | <!-- | ||
TrDevice_MortarLauncher | TrDevice_MortarLauncher | ||
Line 95: | Line 98: | ||
[[Category:Tribes: Ascend]] | [[Category:Tribes: Ascend]] | ||
[[Category:Tribes: Ascend/Weapons]] | [[Category:Tribes: Ascend/Weapons]] | ||
[[Category:Tribes: Ascend/ | [[Category:Tribes: Ascend/Timed Weapons]] |
Revision as of 22:16, 30 December 2015
Fusion Mortar | |
---|---|
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Loadout/Class | Heavy Armor |
Slot | Timed |
Type | Mortar |
Statistics | |
Manual Reload Time | 2.75 seconds |
Auto Reload Time | 4.35 seconds |
Projectile Speed | 80 m/s |
Projectile Live Time | 20 seconds |
Projectile Hitbox | 0.4 meters |
Splash Radius | 14 meters |
Ammo | 20 |
Upgrades | |
Cost | |
Gold | Free |
XP | Free |
Mastery Cost (XP) | Unlocked |
"Perhaps the most destructive hand held weapon in the Wilderzone, the Fusion Mortar can turn almost any defense into instant rubble. +100% vehicle damage.."
The Fusion Mortar is one of the two mortar variations in Tribes: Ascend, and is an unlocked timed weapon for the Heavy Armor.
Damage Table
Below are the damage values for the Fusion Mortar.
Base Damage | |
---|---|
Base Damage | 1,400 |
Beowulf | 3,500 |
Deployables | 1,750 |
Generator | 3,500 |
Grav Cycle | 3,500 |
Player | 1,750 |
Sensor | 3,500 |
Shrike | 3,500 |
Turret | 3,500 |
Splash Damage | 700 - 1,400 |
Inheritance
The Fusion Mortar has a 50% speed inheritance on fired projectiles. The base speed for the projectile is 80 m/s, with a maximum speed of 140 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Fusion Mortar has an impulse strength of 110,000 uu applied to players hit by its blast.
Trivia
- Internally, the Fusion Mortar is named the Mortar Launcher.
Special Accolades
The following accolades can be earned with the Fusion Mortar.
Explosive Spree | Demolitions Expert | Hurt Locker | Artillery Strike |
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