Tribes: Ascend/Sentinel: Difference between revisions
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|speedupgrade = 11 m/s | |speedupgrade = 11 m/s | ||
|mass = 100 kg | |mass = 100 kg | ||
|tribesgold = | |tribesgold = 80 | ||
|xp = | |xp = 3,600 | ||
|mastery = | |mastery = 3,750 XP | ||
|primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | |primary = [[Tribes: Ascend/BXT1 Rifle|BXT1 Rifle]] | ||
|primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} | |primary_unlock1 = {{LockedWeaponEntry|[[Tribes: Ascend/Phase Rifle|Phase Rifle]]|44,000 XP or 500 Gold}} | ||
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|[[Image:TA_Skin_Sentinel_Specter.png|x200px]] | |[[Image:TA_Skin_Sentinel_Specter.png|x200px]] | ||
|- | |- | ||
| | |487 Gold | ||
|} | |} | ||
Revision as of 21:48, 23 February 2014
"A sniper capable of dealing damage at extreme range, the Sentinel is exceptional at Attack or Defense."
Loadouts
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Armor Upgrades
Sentinel MK I
- -25% Regeneration delay
- +10% Run speed
- +25% Health Regeneration rate
- +100 Health
- +10 Energy
Skins
Specter |
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487 Gold |
Specter
"Most think Specters are a myth, somewhere to place blame when a stray shot finds a victim. The Twenty prefer it that way."
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