Tribes: Ascend/Heavy AP-XL: Difference between revisions
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Revision as of 20:22, 9 April 2013
Heavy AP-XL | |
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Loadout/Class | Juggernaut |
Slot | Belt |
Type | Grenade |
Statistics | |
Projectile Speed | 24 m/s |
Projectile Live Time | 8 seconds |
Projectile Hitbox | 0.84 meters |
Splash Radius | 11.6 meters (12.76 meters/14.04 meters) |
Ammo | 1 (2) |
Upgrades | |
Upgrade 1 | +1 ammo |
Upgrade 2 | +10% radius |
Upgrade 3 | +10% radius |
Cost | |
Gold | 120 |
XP | 7,000 |
Mastery Cost (XP) | 7,500 |
"AP Grenades deal massive damage to humans, but are very poor against Armored targets. This variant has a larger explosion radius."
The Heavy AP-XL is an unlockable belt item for the Juggernaut, and a variant of the Heavy AP Grenade, dealing less damage, but gaining a larger splash radius.
Damage Table
Below are the damage values for the Heavy AP-XL.
Base Damage | |
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Base Damage | 1,300 |
Beowulf | 325 |
Deployables | 1,300 |
Generator | 325 |
Grav Cycle | 325 |
Player | 1,300 |
Sensor | 325 |
Shrike | 325 |
Turret | 325 |
Splash Damage | 390 - 1,300 |
Inheritence
The Heavy AP-XL has a 20% speed inheritence when it is thrown. The base speed for the grenade is 24 m/s, with a maximum speed of 32 m/s, regardless of the inherited speed, and a terminal velocity of 140 m/s.
Kick Strength
The Heavy AP-XL has an impulse strength of 1,700 m/s applied to players hit by its blast.
Special Accolades
The following accolades can be earned with the Heavy AP-XL.
Explosive Spree | Demolitions Expert | Hurt Locker | Air Mail |
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